Inspired Entertainment, Inc. (“Inspired” or the “Company”) (NASDAQ:
INSE), a leading B2B provider of gaming content, technology,
hardware and services, today reported financial results for the
three-month period ended June 30, 2024.
“We delivered solid second quarter 2024 results led by strength
in our interactive business and a stable performance in gaming,”
said Lorne Weil, Executive Chairman of Inspired. "Our Interactive
segment had a record-breaking performance, achieving quarterly
all-time highs in both revenue and Adjusted EBITDA, up 40% and 69%,
respectively, compared to the same period last year. These results
were achieved with only a modest contribution from our Hybrid
Dealer product, which was live with just one product—the MGM Bonus
City game show wheel—with a single customer and in a single market
during the quarter.”
“Looking ahead, the expansion of our Hybrid Dealer offering
remains a top priority. We’re pleased to announce that in July, we
successfully launched the Hybrid Dealer game show wheel with BetMGM
in Michigan, marking an important milestone in our growth strategy.
We anticipate onboarding our second customer with a bespoke version
of the game show wheel in the third quarter. Following that launch,
we plan to roll out roulette for both customers. This is a
particularly exciting development as roulette represents, by a
significant margin, the largest category in the live dealer sector
and one of the largest in the online gaming industry overall. The
potential for growth in this area is substantial, and we’re
incredibly excited to continue expanding our Hybrid Dealer
presence.”
Weil added, “Within our digital business, we continue to
experience a mix shift, with an increased contribution from
Interactive relative to Virtual Sports. We anticipate the current
period of sequential quarterly fluctuations in Virtual Sports
revenue will begin to change, as we are in process of expanding
geographies and continuing to roll out our latest content,
including our NFL and NBA-themed games and virtual esports games
such as CS:GO. Given our initiatives, we anticipate revenue and
Adjusted EBITDA during the second half of the year from Virtual
Sports will exceed the revenues and Adjusted EBITDA from the first
half of 2024.
“The gaming and leisure segments continue to provide a core
foundation to our earnings and cash flow. The segment is poised for
a solid second half with several recent agreements that we’ve
announced. A significant highlight of the quarter was the extension
of our long-term partnership agreement with William Hill, covering
approximately 1,300 betting shops in the United Kingdom. This
extended agreement cements our position as the leading supplier for
fully integrated managed services for William Hill’s entire UK
estate of gaming terminals. As part of this partnership, William
Hill is set to add 5,000 of our new Vantage® cabinets, a move
designed to significantly enhance the offering within their
licensed betting offices and drive growth.
“The deployment of these new cabinets is scheduled to begin
during the fourth quarter of 2024, with expected completion in the
first half of 2025. Based on our extensive experience with the
Vantage cabinet in the UK LBO market and the consistent
double-digit growth we’ve observed, we’re confident that these
upgraded terminals will empower William Hill to deliver an enhanced
gaming experience to their players, ultimately boosting their
results and ours in parallel.”
Weil concluded, “Overall, we’re encouraged by the overall
trajectory of our business, including the success of our
Interactive segment, coupled with the promising expansion of our
Hybrid Dealer product our strategic partnership with William Hill,
and a range of initiatives in Virtual Sports. As we continue to
innovate and adapt to market dynamics, we remain committed to
delivering long-term value for our shareholders.”
Recent Business Highlights
- Extended long-term relationship with William Hill by six years
to provide fully integrated managed services for William Hill’s
entire UK estate of gaming terminals, which includes 1,300 betting
shops in the UK. William Hill has committed to lease 5,000 new
Vantage® terminals.
- Announced agreement with Alberta Gaming, Liquor and Cannabis
(“AGLC”) in Canada to deploy 150 new Valor Terminals.
- Launched iGaming content with Fanatics in Michigan and
Pennsylvania.
- Launched iGaming content with FanDuel in Connecticut, where
Inspired is now covering 100% of the market.
- Subsequent to quarter-end, launched the innovative Hybrid
Dealer game MGM Bonus City with BetMGM in Michigan.
- Subsequent to quarter-end, announced the expansion of
Inspired’s agreement with bet365 to provide premium iGaming content
in Pennsylvania.
- Subsequent to quarter-end, announced a partnership with
Scientific Games as the latest game studio to join the SG Content
Hub Partner Program, the global lottery industry’s premier content
delivery platform.
- Subsequent to quarter-end, announced major contract with Mecca
Bingo to supply 170 state-of-the-art gaming machines through a
five-year agreement worth approximately $12.7 million.
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Summary of Second Quarter 2024 Segment Financial
Results(unaudited) |
|
|
Three Months EndedJune 30, |
|
ReportedVariance |
|
CurrencyMovement20242 |
|
FunctionalCurrencyVariance |
(In $
millions) |
|
2024 |
|
2023 |
|
% |
|
$ |
|
% |
Total
Revenue |
|
|
|
|
|
|
|
|
|
|
Gaming (excl. Low Margin Hardware Sales) |
|
$27.1 |
|
|
$26.7 |
|
|
1 |
% |
|
$0.4 |
|
|
0 |
% |
Virtual Sports |
|
|
11.7 |
|
|
|
15.1 |
|
|
(23 |
%) |
|
|
0.1 |
|
|
(23 |
%) |
Interactive |
|
|
9.4 |
|
|
|
6.7 |
|
|
40 |
% |
|
|
- |
|
|
40 |
% |
Leisure |
|
|
27.4 |
|
|
|
26.5 |
|
|
3 |
% |
|
|
0.3 |
|
|
3 |
% |
|
|
|
|
|
|
|
|
|
|
|
Total Company Revenue
(excl. Low Margin Gaming Hardware Sales) |
|
$75.6 |
|
|
$75.0 |
|
|
1 |
% |
|
$0.8 |
|
|
0 |
% |
Low Margin Gaming Hardware
Sales |
|
|
- |
|
|
|
4.4 |
|
|
(100 |
%) |
|
|
- |
|
|
(100 |
%) |
Total Company Revenue
(incl. Low Margin Gaming Hardware Sales) |
|
$75.6 |
|
|
$79.4 |
|
|
(5 |
%) |
|
$0.8 |
|
|
(6 |
%) |
Net operating income |
|
|
9.4 |
|
|
|
13.8 |
|
|
(32 |
%) |
|
|
0.4 |
|
|
(35 |
%) |
Net income |
|
|
2.0 |
|
|
|
5.6 |
|
|
(64 |
%) |
|
|
0.2 |
|
|
(68 |
%) |
Net loss per basic
share |
|
$0.07 |
|
|
$0.20 |
|
|
(65 |
%) |
|
|
NM3 |
|
|
(62 |
%) |
Net loss per diluted
share |
|
$0.07 |
|
|
$0.19 |
|
|
(65 |
%) |
|
|
NM3 |
|
|
(62 |
%) |
|
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|
|
|
|
|
|
|
Non-GAAP Financial
Measures |
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|
Adjusted
EBITDA1 |
|
|
|
|
|
|
|
|
|
|
Gaming |
|
$10.3 |
|
|
$11.2 |
|
|
(8 |
%) |
|
|
0.1 |
|
|
(9 |
%) |
Virtual Sports |
|
|
9.6 |
|
|
|
13.1 |
|
|
(27 |
%) |
|
|
- |
|
|
(27 |
%) |
Interactive |
|
|
6.1 |
|
|
|
3.6 |
|
|
69 |
% |
|
|
0.1 |
|
|
66 |
% |
Leisure |
|
|
6.1 |
|
|
|
6.5 |
|
|
(6 |
%) |
|
|
(0.2 |
) |
|
(4 |
%) |
Corporate |
|
|
(6.6 |
) |
|
|
(7.2 |
) |
|
8 |
% |
|
|
0.2 |
|
|
6 |
% |
|
|
|
|
|
|
|
|
|
|
|
Total Company Adjusted
EBITDA1 |
|
$25.5 |
|
|
$27.2 |
|
|
(6 |
%) |
|
$0.2 |
|
|
(7 |
%) |
Adjusted EBITDA Margin1 |
|
|
34 |
% |
|
|
34 |
% |
|
|
|
|
|
|
Adjusted EBITDA Margin (Excl.
Low Margin Gaming Hardware Sales) |
|
|
34 |
% |
|
|
36 |
% |
|
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Adjusted net income1 |
|
$5.7 |
|
|
$6.5 |
|
|
(12 |
%) |
|
|
0.1 |
|
|
(13 |
%) |
Adjusted net income
per diluted share |
|
$0.20 |
|
|
$0.22 |
|
|
(12 |
%) |
|
|
NM3 |
|
|
(11 |
%) |
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1Reconciliation to US GAAP shown below. |
2Currency movement calculated by translating 2024 and 2023
performances at 2023 exchange rates. |
3Percentage/dollar change is not meaningful. |
|
Non-GAAP Financial
Measures
We use non-GAAP financial measures, including
Adjusted EBITDA, to analyze our operating performance. We use these
financial measures to manage our business on a day-to-day basis. We
believe that these measures are also commonly used in our industry
to measure performance. For these reasons, we believe that these
non-GAAP financial measures provide expanded insight into our
business, in addition to standard U.S. GAAP financial measures.
There are no uniform rules for defining and using non-GAAP
financial measures, and as a result the measures we use may not be
comparable to measures used by other companies, even if they have
similar labels. The presentation of non-GAAP financial information
should not be considered in isolation from, as a substitute for, or
superior to, financial information prepared and presented in
accordance with U.S. GAAP. You should consider our non-GAAP
financial measures in conjunction with our U.S. GAAP financial
statements.
We define our non-GAAP financial measures as
follows:
EBITDA is defined as net loss
excluding depreciation and amortization, interest expense, interest
income and income tax expense.
Adjusted EBITDA is defined as
net income (loss) excluding depreciation and amortization, interest
expense, interest income and income tax expense, and other
additional exclusions and adjustments (see Adjusted EBITDA
reconciliation table). Such additional excluded amounts include
stock-based compensation U.S. GAAP charges where the associated
liability is expected to be settled in stock, and changes in the
value of earnout liabilities and income and expenditure in relation
to legacy portions of the business (being those portions where
trading no longer occurs) including closed defined benefit pension
schemes. Additional adjustments are made for items considered
outside the normal course of business, including (1) restructuring
costs, which include charges attributable to employee severance,
management changes, restructuring, dual running costs, costs
related to facility closures and integration costs, (2) merger and
acquisition costs and (3) gains or losses not in the ordinary
course of business.
We believe Adjusted EBITDA, when considered
along with other performance measures, is a particularly useful
performance measure, because it focuses on certain operating
drivers of the business, including sales growth, operating costs,
selling and administrative expense and other operating income and
expense. We believe Adjusted EBITDA can provide a more complete
understanding of our operating results and the trends to which we
are subject, and an enhanced overall understanding of our financial
performance and prospects for the future. Adjusted EBITDA is not
intended to be a measure of liquidity or cash flows from operations
or a measure comparable to net income or loss, because it does not
take into account certain aspects of our operating performance (for
example, it excludes non-recurring gains and losses which are not
deemed to be a normal part of underlying business activities). Our
use of Adjusted EBITDA may not be comparable to the use by other
companies of similarly termed measures. Management compensates for
these limitations by using Adjusted EBITDA as only one of several
measures for evaluating our operating performance. In addition,
capital expenditures, which affect depreciation and amortization,
interest expense, and income tax benefit (expense), are evaluated
separately by management.
Adjusted Net Income is defined
as net income (loss) excluding the effects of certain exclusions
and adjustments. Such excluded amounts include income and
expenditure in relation to legacy portions of the business (being
those portions where trading no longer occurs) including closed
defined benefit pension schemes. Additional adjustments are made
for items considered outside the normal course of business,
including (1) restructuring costs, which include charges
attributable to employee severance, management changes,
restructuring, dual running costs, costs related to facility
closures and integration costs, (2) merger and acquisition costs
and (3) gains or losses not in the ordinary course of business.
These items have been adjusted to reflect the tax impact from
excluding them from net income (loss).
Adjusted Net Income per diluted
share is computed by dividing the Adjusted Net Income by
the weighted-average number of common shares outstanding during the
period, including the effects of any potentially dilutive
securities, including RSUs, using the treasury stock method, and
convertible debt or convertible preferred stock, using the
if-converted method, unless the inclusion would be
anti-dilutive.
Functional Currency at Constant
rate. Currency impacts shown have been calculated as the
current-period average GBP:USD rate less the equivalent average
rate in the prior year quarter, multiplied by the current period
amount in our functional currency (GBP). The remaining difference,
referred to as functional currency at constant rate, is calculated
as the difference in our functional currency, multiplied by the
prior year quarter average GBP: USD rate, as a proxy for functional
currency at constant rate movement.
Currency Movement represents
the difference between the results in our reporting currency (USD)
and the results on a functional currency at constant rate
basis.
Reconciliations from net loss, as shown in our
Consolidated Statements of Operations and Comprehensive Loss, to
Adjusted EBITDA are shown below.
Conference Call and
WebcastInspired management will host a conference call and
simultaneous webcast at 8:00 a.m. ET / 1:00 p.m. UK on Thursday,
August 8, 2024 to discuss the financial results and general
business trends.
Telephone: The dial-in number
to access the call live is 1-800-715-9871 (US) or 1-646-307-1963
(International). Participants should ask to be joined into the
Inspired Entertainment call.
Webcast: A live audio-only
webcast of the call can be accessed through the “Events and
Presentations” page of the Company’s website at www.inseinc.com
under the Investors link. Please follow the registration
prompts.
Replay: A replay of the webcast
will be available on the Company’s website at www.inseinc.com.
About Inspired Entertainment,
Inc.Inspired offers an expanding portfolio of content,
technology, hardware and services for regulated gaming, betting,
lottery, social and leisure operators across retail and mobile
channels around the world. The Company’s gaming, virtual
sports, interactive and leisure products appeal to a wide variety
of players, creating new opportunities for operators to grow their
revenue. The Company operates in approximately 35
jurisdictions worldwide, supplying gaming systems with
associated terminals and content for approximately 50,000 gaming
machines located in betting shops, pubs, gaming halls and other
route operations; virtual sports products through more than 32,000
retail venues and various online websites; interactive games for
170+ websites; and a variety of amusement entertainment solutions
with a total installed base of more than 16,000 terminals.
Additional information can be found at www.inseinc.com.
Forward-Looking StatementsThis
press release contains “forward-looking statements” within the
meaning of the “safe harbor” provisions of the U.S. Private
Securities Litigation Reform Act of 1995, including, but not
limited to, statements regarding our ability to bring certain of
our products to customers in the various markets in which we
operate and execute on our strategic plan, statements regarding
expectations with respect to potential new customers and statements
regarding our anticipated financial performance. Forward-looking
statements may be identified by the use of words such as
“anticipate,” “believe,” “continue,” “expect,” “estimate,” “plan,”
“will,” “would” and “project” and other similar expressions that
indicate future events or trends or are not statements of
historical matters. These statements are based on Inspired
management’s current expectations and beliefs, as well as a number
of assumptions concerning future events.
Forward-looking statements are subject to known
and unknown risks, uncertainties, assumptions and other important
factors, many of which are outside of Inspired’s control and all of
which could cause actual results to differ materially from the
results discussed in the forward-looking statements. Accordingly,
forward-looking statements should not be relied upon as
representing Inspired’s views as of any subsequent date. You are
advised to review carefully the “Risk Factors” section of
Inspired’s annual report on Form 10-K for the fiscal year ended
December 31, 2023, and subsequent quarterly reports on Form 10-Q,
which are available, free of charge, on the U.S. Securities and
Exchange Commission’s website at www.sec.gov. Inspired does not
undertake any obligation to update forward-looking statements to
reflect events or circumstances after the date they were made,
whether as a result of new information, future events or otherwise,
except as required by law.
Contact:For
InvestorsIR@inseinc.com+1 (646) 277-1285
For Press and Salesinspiredsales@inseinc.com
|
INSPIRED ENTERTAINMENT, INC. AND
SUBSIDIARIESCONDENSED CONSOLIDATED STATEMENTS OF
OPERATIONS AND COMPREHENSIVE INCOME (LOSS)(in
millions, except share data)
(Unaudited) |
|
|
|
Three Months EndedJune 30, |
|
|
Six Months EndedJune 30, |
|
|
|
2024 |
|
|
2023 |
|
|
2024 |
|
|
2023 |
|
Revenue: |
|
|
|
|
|
|
|
|
|
|
|
|
Service |
|
$ |
65.8 |
|
|
$ |
67.5 |
|
|
$ |
122.9 |
|
|
$ |
125.0 |
|
Product sales |
|
|
9.8 |
|
|
|
11.9 |
|
|
|
15.8 |
|
|
|
19.3 |
|
Total revenue |
|
|
75.6 |
|
|
|
79.4 |
|
|
|
138.7 |
|
|
|
144.3 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Cost of sales: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Cost of service (1) |
|
|
(19.0 |
) |
|
|
(20.5 |
) |
|
|
(34.9 |
) |
|
|
(35.5 |
) |
Cost of product sales (1) |
|
|
(5.8 |
) |
|
|
(8.4 |
) |
|
|
(10.3 |
) |
|
|
(15.1 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Selling, general and
administrative expenses |
|
|
(30.8 |
) |
|
|
(26.6 |
) |
|
|
(65.0 |
) |
|
|
(55.8 |
) |
Depreciation and
amortization |
|
|
(10.6 |
) |
|
|
(10.1 |
) |
|
|
(20.5 |
) |
|
|
(19.5 |
) |
Net operating income |
|
|
9.4 |
|
|
|
13.8 |
|
|
|
8.0 |
|
|
|
18.4 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Other
expense |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Interest expense, net |
|
|
(6.7 |
) |
|
|
(7.3 |
) |
|
|
(13.3 |
) |
|
|
(13.6 |
) |
Other finance income |
|
|
0.1 |
|
|
|
0.1 |
|
|
|
0.2 |
|
|
|
0.2 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total other expense, net |
|
|
(6.6 |
) |
|
|
(7.2 |
) |
|
|
(13.1 |
) |
|
|
(13.4 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net income (loss) before income taxes |
|
|
2.8 |
|
|
|
6.6 |
|
|
|
(5.1 |
) |
|
|
5.0 |
|
Income tax (expense) benefit |
|
|
(0.8 |
) |
|
|
(1.0 |
) |
|
|
1.4 |
|
|
|
(0.8 |
) |
Net income (loss) |
|
|
2.0 |
|
|
|
5.6 |
|
|
|
(3.7 |
) |
|
|
4.2 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Other comprehensive
income: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Foreign currency translation
(loss) gain |
|
|
(0.2 |
) |
|
|
(2.7 |
) |
|
|
0.8 |
|
|
|
(5.6 |
) |
Reclassification of loss on
hedging instrument to comprehensive income |
|
|
— |
|
|
|
0.1 |
|
|
|
— |
|
|
|
0.3 |
|
Actuarial gains on pension
plan |
|
|
0.3 |
|
|
|
0.3 |
|
|
|
0.6 |
|
|
|
0.5 |
|
Other comprehensive
income (loss) |
|
|
0.1 |
|
|
|
(2.3 |
) |
|
|
1.4 |
|
|
|
(4.8 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Comprehensive income (loss) |
|
$ |
2.1 |
|
|
$ |
3.3 |
|
|
$ |
(2.3 |
) |
|
$ |
(0.6 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net income (loss) per
common share – basic |
|
$ |
0.07 |
|
|
$ |
0.20 |
|
|
$ |
(0.13 |
) |
|
$ |
0.15 |
|
Net income (loss) per
common share - diluted |
|
$ |
0.07 |
|
|
$ |
0.19 |
|
|
$ |
(0.13 |
) |
|
$ |
0.14 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Weighted average
number of shares outstanding during the period –
basic |
|
|
28,474,059 |
|
|
|
28,186,725 |
|
|
|
28,538,897 |
|
|
|
28,081,041 |
|
Weighted average
number of shares outstanding during the period –
diluted |
|
|
29,046,281 |
|
|
|
29,073,078 |
|
|
|
28,538,897 |
|
|
|
29,023,288 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Supplemental
disclosure of stock-based compensation expense |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Stock-based compensation
included in: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Selling, general and
administrative expenses |
|
$ |
(1.6 |
) |
|
$ |
(3.1 |
) |
|
$ |
(3.9 |
) |
|
$ |
(6.0 |
) |
(1) Excluding depreciation and amortization
|
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
CONDENSED CONSOLIDATED BALANCE SHEETS (in
millions, except share data) |
|
|
|
June 30, 2024 |
|
|
December 31, 2023 |
|
|
|
|
(Unaudited) |
|
|
|
|
|
Assets |
|
|
|
|
|
|
|
|
Cash |
|
$ |
23.5 |
|
|
$ |
40.0 |
|
Accounts receivable, net |
|
|
41.9 |
|
|
|
40.6 |
|
Inventory |
|
|
30.4 |
|
|
|
32.3 |
|
Prepaid expenses and other current assets |
|
|
39.7 |
|
|
|
39.6 |
|
Total current assets |
|
|
135.5 |
|
|
|
152.5 |
|
|
|
|
|
|
|
|
|
|
Property and equipment, net |
|
|
61.4 |
|
|
|
62.8 |
|
Software development costs, net |
|
|
23.1 |
|
|
|
21.8 |
|
Other acquired intangible assets subject to amortization, net |
|
|
16.7 |
|
|
|
13.4 |
|
Goodwill |
|
|
58.3 |
|
|
|
58.8 |
|
Operating lease right of use asset |
|
|
15.3 |
|
|
|
14.2 |
|
Costs of obtaining and fulfilling customer contracts, net |
|
|
10.3 |
|
|
|
9.4 |
|
Other assets |
|
|
6.0 |
|
|
|
8.0 |
|
Total assets |
|
$ |
326.6 |
|
|
$ |
340.9 |
|
|
|
|
|
|
|
|
|
|
Liabilities and Stockholders’ Deficit |
|
|
|
|
|
|
|
|
Current liabilities |
|
|
|
|
|
|
|
|
Accounts payable and accrued expenses |
|
$ |
47.7 |
|
|
$ |
60.8 |
|
Corporate tax and other current taxes payable |
|
|
4.5 |
|
|
|
6.3 |
|
Deferred revenue, current |
|
|
4.9 |
|
|
|
5.6 |
|
Operating lease liabilities |
|
|
5.2 |
|
|
|
4.7 |
|
Current portion of long-term debt |
|
|
19.0 |
|
|
|
19.1 |
|
Other current liabilities |
|
|
6.4 |
|
|
|
4.2 |
|
Total current liabilities |
|
|
87.7 |
|
|
|
100.7 |
|
|
|
|
|
|
|
|
|
|
Long-term debt |
|
|
294.0 |
|
|
|
295.6 |
|
Finance lease liabilities, net of current portion |
|
|
2.0 |
|
|
|
1.6 |
|
Deferred revenue, net of current portion |
|
|
7.2 |
|
|
|
7.1 |
|
Operating lease liabilities |
|
|
10.3 |
|
|
|
9.8 |
|
Other long-term liabilities |
|
|
2.8 |
|
|
|
4.1 |
|
Total liabilities |
|
|
404.0 |
|
|
|
418.9 |
|
|
|
|
|
|
|
|
|
|
Commitments and contingencies |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Stockholders’ deficit |
|
|
|
|
|
|
|
|
Preferred stock; $0.0001 par value; 1,000,000 shares authorized, no
shares issued and outstanding at June 30, 2024 and December 31,
2023, respectively. |
|
|
— |
|
|
|
— |
|
Common stock; $0.0001 par value; 49,000,000 shares authorized;
26,571,308 shares and 26,219,021 shares issued and outstanding at
June 30, 2024 and December 31, 2023, respectively |
|
|
— |
|
|
|
— |
|
Additional paid in capital |
|
|
389.0 |
|
|
|
386.1 |
|
Accumulated other comprehensive income |
|
|
45.9 |
|
|
|
44.5 |
|
Accumulated deficit |
|
|
(512.3 |
) |
|
|
(508.6 |
) |
Total stockholders’ deficit |
|
|
(77.4 |
) |
|
|
(78.0 |
) |
Total liabilities and stockholders’ deficit |
|
$ |
326.6 |
|
|
$ |
340.9 |
|
|
INSPIRED ENTERTAINMENT, INC. AND
SUBSIDIARIESCONDENSED CONSOLIDATED STATEMENTS OF
CASH FLOWS(in
millions)(Unaudited) |
|
|
|
Six Months EndedJune 30, |
|
|
|
2024 |
|
|
2023 |
|
Cash flows from operating activities: |
|
|
|
|
|
|
|
|
Net (loss) /
income |
|
$ |
(3.7 |
) |
|
$ |
4.2 |
|
Adjustments to
reconcile net income to net cash provided by operating
activities: |
|
|
|
|
|
|
|
|
Depreciation and amortization |
|
|
20.5 |
|
|
|
19.5 |
|
Amortization of right of use asset |
|
|
2.0 |
|
|
|
1.9 |
|
Stock-based compensation expense |
|
|
3.9 |
|
|
|
6.0 |
|
Contract cost expense |
|
|
(5.7 |
) |
|
|
(5.2 |
) |
Reclassification of loss on hedging instrument to comprehensive
income |
|
|
— |
|
|
|
0.3 |
|
Non-cash interest expense relating to senior debt |
|
|
0.6 |
|
|
|
1.0 |
|
Changes in assets and liabilities: |
|
|
|
|
|
|
|
|
Accounts receivable |
|
|
(1.6 |
) |
|
|
3.2 |
|
Inventory |
|
|
1.7 |
|
|
|
(14.6 |
) |
Prepaid expenses and other assets |
|
|
5.0 |
|
|
|
2.5 |
|
Corporate tax and other current taxes payable |
|
|
(6.1 |
) |
|
|
(1.5 |
) |
Accounts payable and accrued expenses |
|
|
(17.6 |
) |
|
|
(7.6 |
) |
Deferred revenues and customer prepayment |
|
|
1.7 |
|
|
|
24.7 |
|
Operating lease liabilities |
|
|
(2.1 |
) |
|
|
(1.8 |
) |
Other long-term liabilities |
|
|
(0.7 |
) |
|
|
(0.1 |
) |
Net cash (used in) provided by operating
activities |
|
|
(2.1 |
) |
|
|
32.5 |
|
|
|
|
|
|
|
|
|
|
Cash flows
from investing activities: |
|
|
|
|
|
|
|
|
Purchases of
property and equipment |
|
|
(7.3 |
) |
|
|
(8.7 |
) |
Acquisition of
third-party company trade and assets |
|
|
— |
|
|
|
(0.6 |
) |
Purchases of
capital software and internally developed costs |
|
|
(6.2 |
) |
|
|
(6.7 |
) |
Net cash used in investing activities |
|
|
(13.5 |
) |
|
|
(16.0 |
) |
|
|
|
|
|
|
|
|
|
Cash flows
from financing activities: |
|
|
|
|
|
|
|
|
Repurchase of
common stock |
|
|
— |
|
|
|
(0.1 |
) |
Repayments of
finance leases |
|
|
(0.5 |
) |
|
|
(0.7 |
) |
Net cash used in financing activities |
|
|
(0.5 |
) |
|
|
(0.8 |
) |
|
|
|
|
|
|
|
|
|
Effect of exchange
rate changes on cash |
|
|
(0.4 |
) |
|
|
1.4 |
|
Net
(decrease) increase in cash |
|
|
(16.5 |
) |
|
|
17.1 |
|
Cash, beginning of
period |
|
|
40.0 |
|
|
|
25.0 |
|
Cash, end
of period |
|
$ |
23.5 |
|
|
$ |
42.1 |
|
|
|
|
|
|
|
|
|
|
Supplemental cash flow disclosures |
|
|
|
|
|
|
|
|
Cash paid during
the period for interest |
|
$ |
12.8 |
|
|
$ |
11.9 |
|
Cash paid during
the period for income taxes |
|
$ |
1.4 |
|
|
$ |
4.5 |
|
Cash paid during
the period for operating leases |
|
$ |
5.0 |
|
|
$ |
3.9 |
|
|
|
|
|
|
|
|
|
|
Supplemental disclosure of non-cash investing and financing
activities |
|
|
|
|
|
|
|
|
Lease liabilities
arising from obtaining right of use assets |
|
$ |
(3.1 |
) |
|
$ |
(0.2 |
) |
Additional paid in
capital from settlement of RSUs |
|
$ |
(0.8 |
) |
|
$ |
(0.2 |
) |
Property and
equipment acquired through finance lease |
|
$ |
1.3 |
|
|
$ |
1.2 |
|
ARO assets arising
during the period |
|
$ |
0.1 |
|
|
$ |
— |
|
|
INSPIRED ENTERTAINMENT, INC. AND
SUBSIDIARIESRECONCILIATION OF NON-GAAP FINANCIAL
MEASURES |
|
ADJUSTED EBITDA RECONCILIATION BY SEGMENT
(in millions)(Unaudited) |
|
Three
Months Ended June 30, 2024 |
|
|
|
Gaming |
|
|
VirtualSports |
|
|
Interactive |
|
|
Leisure |
|
|
Corporate |
|
|
Total |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net income (loss) |
|
$ |
6.4 |
|
|
$ |
7.0 |
|
|
$ |
4.8 |
|
|
$ |
3.0 |
|
|
$ |
(19.2 |
) |
|
$ |
2.0 |
|
Items Relating to
Legacy Activities: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Pension charges |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
0.3 |
|
|
|
0.3 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Items outside the
normal course of business: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Costs of group restructure |
|
|
0.3 |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
0.5 |
|
|
|
0.8 |
|
Costs of group restatement |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
2.8 |
|
|
|
2.8 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Stock-based compensation
expense |
|
|
0.2 |
|
|
|
0.1 |
|
|
|
0.1 |
|
|
|
0.1 |
|
|
|
1.1 |
|
|
|
1.6 |
|
Depreciation and
amortization |
|
|
3.4 |
|
|
|
2.5 |
|
|
|
1.2 |
|
|
|
3.0 |
|
|
|
0.5 |
|
|
|
10.6 |
|
Interest expense, net |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
6.7 |
|
|
|
6.7 |
|
Other finance income |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
(0.1 |
) |
|
|
(0.1 |
) |
Income tax |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
0.8 |
|
|
|
0.8 |
|
Adjusted
EBITDA |
|
$ |
10.3 |
|
|
$ |
9.6 |
|
|
$ |
6.1 |
|
|
$ |
6.1 |
|
|
$ |
(6.6 |
) |
|
$ |
25.5 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Adjusted
EBITDA |
|
£ |
8.1 |
|
|
£ |
7.7 |
|
|
£ |
4.8 |
|
|
£ |
4.9 |
|
|
£ |
(5.3 |
) |
|
£ |
20.2 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Exchange rate - $ to £ |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1.26 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Three Months Ended June 30, 2023
|
|
Gaming |
|
|
VirtualSports |
|
|
Interactive |
|
|
Leisure |
|
|
Corporate |
|
|
Total |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net income (loss) |
|
$ |
6.2 |
|
|
$ |
12.1 |
|
|
$ |
2.5 |
|
|
$ |
3.1 |
|
|
$ |
(18.3 |
) |
|
$ |
5.6 |
|
Items Relating to
Legacy Activities: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Pension charges |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
0.2 |
|
|
|
0.2 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Items outside the
normal course of business: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Costs of group restructure |
|
|
— |
|
|
|
— |
— |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Stock-based compensation
expense |
|
|
0.4 |
|
|
|
0.2 |
|
|
|
0.1 |
|
|
|
0.4 |
|
|
|
2.0 |
|
|
|
3.1 |
|
Depreciation and
amortization |
|
|
4.6 |
|
|
|
0.8 |
|
|
|
1.0 |
|
|
|
3.0 |
|
|
|
0.7 |
|
|
|
10.1 |
|
Interest expense, net |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
7.3 |
|
|
|
7.3 |
|
Other finance income |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
(0.1 |
) |
|
|
(0.1 |
) |
Income tax |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
1.0 |
|
|
|
1.0 |
|
Adjusted
EBITDA |
|
$ |
11.2 |
|
|
$ |
13.1 |
|
|
$ |
3.6 |
|
|
$ |
6.5 |
|
|
$ |
(7.2 |
) |
|
$ |
27.2 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Adjusted
EBITDA |
|
£ |
8.9 |
|
|
£ |
10.5 |
|
|
£ |
2.9 |
|
|
£ |
5.1 |
|
|
£ |
(5.6 |
) |
|
£ |
21.8 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Exchange rate - $ to £ |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1.24 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Six Months Ended June 30, 2024
|
|
Gaming |
|
|
VirtualSports |
|
|
Interactive |
|
|
Leisure |
|
|
Corporate |
|
|
Total |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net income (loss) |
|
$ |
9.2 |
|
|
$ |
16.4 |
|
|
$ |
7.9 |
|
|
$ |
1.7 |
|
|
$ |
(38.9 |
) |
|
$ |
(3.7 |
) |
Items Relating to
Legacy Activities: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Pension charges |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
0.6 |
|
|
|
0.6 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Items outside the
normal course of business: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Costs of group restructure |
|
|
0.3 |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
0.6 |
|
|
|
0.9 |
|
Costs of group restatement |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
7.8 |
|
|
|
7.8 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Stock-based compensation
expense |
|
|
0.4 |
|
|
|
0.2 |
|
|
|
0.2 |
|
|
|
0.2 |
|
|
|
2.9 |
|
|
|
3.9 |
|
Depreciation and
amortization |
|
|
7.7 |
|
|
|
3.4 |
|
|
|
2.4 |
|
|
|
6.0 |
|
|
|
1.0 |
|
|
|
20.5 |
|
Interest expense, net |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
13.3 |
|
|
|
13.3 |
|
Other finance income |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
(0.2 |
) |
|
|
(0.2 |
) |
Income tax |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
(1.4 |
) |
|
|
(1.4 |
) |
Adjusted
EBITDA |
|
$ |
17.6 |
|
|
$ |
20.0 |
|
|
$ |
10.5 |
|
|
$ |
7.9 |
|
|
$ |
(14.3 |
) |
|
$ |
41.7 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Adjusted
EBITDA |
|
£ |
14.0 |
|
|
£ |
15.6 |
|
|
£ |
8.2 |
|
|
£ |
6.3 |
|
|
£ |
(11.3 |
) |
|
£ |
32.8 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Exchange rate - $ to £ |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1.27 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Six Months Ended June 30, 2023
|
|
Gaming |
|
|
VirtualSports |
|
|
Interactive |
|
|
Leisure |
|
|
Corporate |
|
|
Total |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net income (loss) |
|
$ |
11.1 |
|
|
$ |
23.8 |
|
|
$ |
4.8 |
|
|
$ |
0.8 |
|
|
$ |
(36.3 |
) |
|
$ |
4.2 |
|
Items Relating to
Legacy Activities: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Pension charges |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
0.4 |
|
|
|
0.4 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Items outside the
normal course of business: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Costs of group restructure |
|
|
— |
|
|
|
— |
— |
|
|
— |
|
|
|
— |
|
|
|
3.0 |
|
|
|
3.0 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Stock-based compensation
expense |
|
|
0.7 |
|
|
|
0.4 |
|
|
|
0.3 |
|
|
|
0.5 |
|
|
|
4.1 |
|
|
|
6.0 |
|
Depreciation and
amortization |
|
|
9.1 |
|
|
|
1.6 |
|
|
|
1.6 |
|
|
|
6.1 |
|
|
|
1.1 |
|
|
|
19.5 |
|
Interest expense, net |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
13.6 |
|
|
|
13.6 |
|
Other finance income |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
(0.2 |
) |
|
|
(0.2 |
) |
Income tax |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
0.8 |
|
|
|
0.8 |
|
Adjusted
EBITDA |
|
$ |
20.9 |
|
|
$ |
25.8 |
|
|
$ |
6.7 |
|
|
$ |
7.4 |
|
|
$ |
(13.5 |
) |
|
$ |
47.3 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Adjusted
EBITDA |
|
£ |
16.9 |
|
|
£ |
20.9 |
|
|
£ |
5.4 |
|
|
£ |
5.9 |
|
|
£ |
(10.7 |
) |
|
£ |
38.4 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Exchange rate - $ to £ |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1.23 |
|
|
ADJUSTED NET INCOME RECONCILIATION(in
millions, except share
data)(Unaudited) |
|
|
|
For the Three-Month Period ended |
|
|
For the Six-Month Period ended |
|
|
Unaudited |
|
|
Unaudited |
|
|
Unaudited |
|
|
Unaudited |
|
|
June 30, |
|
|
June 30, |
|
|
June 30, |
|
|
June 30, |
(In
millions) |
|
2024 |
|
|
2023 |
|
|
2024 |
|
|
2023 |
Net income (loss) |
|
$ |
2.0 |
|
|
$ |
5.6 |
|
|
$ |
(3.7 |
) |
|
$ |
4.2 |
|
Items Relating to
Legacy Activities: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Pension charges |
|
|
0.3 |
|
|
|
0.2 |
|
|
|
0.6 |
|
|
|
0.4 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Items outside the
normal course of business: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Cost of group restructure |
|
|
0.8 |
|
|
|
— |
|
|
|
0.9 |
|
|
|
3.0 |
|
Cost of group restatement |
|
|
2.8 |
|
|
|
— |
|
|
|
7.8 |
|
|
|
— |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Effect of exchange rates on
cash |
|
|
— |
|
|
|
1.0 |
|
|
|
(0.4 |
) |
|
|
1.0 |
|
Mark to market movement on
currency deals |
|
|
(0.1 |
) |
|
|
(0.2 |
|
) |
|
0.2 |
|
|
|
(0.1 |
) |
Other finance income |
|
|
(0.1 |
) |
|
|
(0.1 |
|
) |
|
(0.2 |
) |
|
|
(0.2 |
) |
Tax Impact |
|
|
— |
|
|
|
— |
|
|
|
0.1 |
|
|
|
— |
|
Adjusted Net
Income |
|
$ |
5.7 |
|
|
$ |
6.5 |
|
|
$ |
5.3 |
|
|
$ |
8.3 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Adjusted Net
Income |
|
£ |
4.5 |
|
|
£ |
5.2 |
|
|
£ |
4.2 |
|
|
£ |
6.8 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Exchange Rate - $ to £ |
|
|
1.26 |
|
|
|
1.25 |
|
|
|
1.27 |
|
|
|
1.23 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Weighted average
number of shares outstanding– diluted |
|
|
29,046,281 |
|
|
|
29,073,078 |
|
|
|
29,021,756 |
|
|
|
29,023,288 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Adjusted Net Income per diluted share |
|
$ |
0.20 |
|
|
$ |
0.22 |
|
|
$ |
0.18 |
|
|
$ |
0.29 |
|
|
PRO-RATED SEGMENT ADJUSTED EBITDA
CONTRIBUTION(in
millions)(Unaudited) |
|
Three
Months Ended June 30, 2024 |
|
|
|
Gaming |
|
VirtualSports |
|
Interactive |
|
Leisure |
|
CorporateFunctions |
|
|
Total |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total Revenue |
|
$ |
27.1 |
|
|
$ |
11.7 |
|
|
$ |
9.4 |
|
|
$ |
27.4 |
|
|
$ |
— |
|
|
$ |
75.6 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Segment % of Total Revenue |
|
|
35.9 |
% |
|
|
15.5 |
% |
|
|
12.4 |
% |
|
|
36.2 |
% |
|
|
|
|
|
|
100.0 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Adjusted
EBITDA |
|
$ |
10.3 |
|
|
$ |
9.6 |
|
|
$ |
6.1 |
|
|
$ |
6.1 |
|
|
$ |
(6.6 |
) |
|
$ |
25.5 |
|
Corporate allocation(1) |
|
|
(2.4 |
) |
|
|
(1.0 |
) |
|
|
(0.8 |
) |
|
|
(2.4 |
) |
|
|
6.6 |
|
|
|
— |
|
Segment-level Adjusted
EBITDA including pro-rated corporate allocation |
|
$ |
7.9 |
|
|
$ |
8.6 |
|
|
$ |
5.3 |
|
|
$ |
3.7 |
|
|
$ |
— |
|
|
$ |
25.5 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Segment Contribution to
Adjusted EBITDA |
|
|
31.0 |
% |
|
|
33.7 |
% |
|
|
20.8 |
% |
|
|
14.5 |
% |
|
|
|
|
|
|
100.0 |
% |
(1) Corporate allocation pro-rated by
segment % of total revenue contribution
Three Months Ended June 30, 2023
|
|
Gaming |
|
VirtualSports |
|
Interactive |
|
Leisure |
|
CorporateFunctions |
|
|
Total |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total Adjusted Revenue |
|
$ |
26.7 |
|
|
$ |
15.1 |
|
|
$ |
6.7 |
|
|
$ |
26.5 |
|
|
$ |
— |
|
|
$ |
75.0 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Segment % of Total Adjusted Revenue |
|
|
35.6 |
% |
|
|
20.1 |
% |
|
|
9.0 |
% |
|
|
35.3 |
% |
|
|
|
|
|
|
100.0 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Adjusted
EBITDA |
|
$ |
11.2 |
|
|
$ |
13.1 |
|
|
$ |
3.6 |
|
|
$ |
6.5 |
|
|
$ |
(7.2 |
) |
|
$ |
27.2 |
|
Corporate allocation(1) |
|
|
(2.6 |
) |
|
|
(1.4 |
) |
|
|
(0.7 |
) |
|
|
(2.5 |
) |
|
|
7.2 |
|
|
|
— |
|
Segment-level Adjusted
EBITDA including pro-rated corporate allocation |
|
$ |
8.6 |
|
|
$ |
11.7 |
|
|
$ |
2.9 |
|
|
$ |
4.0 |
|
|
$ |
— |
|
|
$ |
27.2 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Segment Contribution to
Adjusted EBITDA |
|
|
31.6 |
% |
|
|
43.0 |
% |
|
|
10.7 |
% |
|
|
14.7 |
% |
|
|
|
|
|
|
100.0 |
% |
(1) Corporate allocation pro-rated by
segment % of total Adjusted Revenue contribution
Six Months Ended June 30, 2024
|
|
Gaming |
|
VirtualSports |
|
Interactive |
|
Leisure |
|
CorporateFunctions |
|
|
Total |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total Revenue |
|
$ |
51.1 |
|
|
$ |
24.1 |
|
|
$ |
17.5 |
|
|
$ |
46.0 |
|
|
$ |
— |
|
|
$ |
138.7 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Segment % of Total Revenue |
|
|
36.8 |
% |
|
|
17.4 |
% |
|
|
12.6 |
% |
|
|
33.2 |
% |
|
|
|
|
|
|
100.0 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Adjusted
EBITDA |
|
$ |
17.6 |
|
|
$ |
20.0 |
|
|
$ |
10.5 |
|
|
$ |
7.9 |
|
|
$ |
(14.3 |
) |
|
$ |
41.7 |
|
Corporate allocation(1) |
|
|
(5.3 |
) |
|
|
(2.5 |
) |
|
|
(1.8 |
) |
|
|
(4.7 |
) |
|
|
14.3 |
|
|
|
— |
|
Segment-level Adjusted
EBITDA including pro-rated corporate allocation |
|
$ |
12.3 |
|
|
$ |
17.5 |
|
|
$ |
8.7 |
|
|
$ |
3.2 |
|
|
$ |
— |
|
|
$ |
41.7 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Segment Contribution to
Adjusted EBITDA |
|
|
29.5 |
% |
|
|
42.0 |
% |
|
|
20.8 |
% |
|
|
7.7 |
% |
|
|
|
|
|
|
100.0 |
% |
(1) Corporate allocation pro-rated by
segment % of total revenue contribution
Six Months Ended June 30, 2023
|
|
Gaming |
|
VirtualSports |
|
Interactive |
|
Leisure |
|
CorporateFunctions |
|
|
Total |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total Adjusted Revenue |
|
$ |
53.8 |
|
|
$ |
29.9 |
|
|
$ |
12.6 |
|
|
$ |
43.6 |
|
|
$ |
— |
|
|
$ |
139.9 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Segment % of Total Adjusted Revenue |
|
|
38.4 |
% |
|
|
21.4 |
% |
|
|
9.0 |
% |
|
|
31.2 |
% |
|
|
|
|
|
|
100.0 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Adjusted
EBITDA |
|
$ |
20.9 |
|
|
$ |
25.8 |
|
|
$ |
6.7 |
|
|
$ |
7.4 |
|
|
$ |
(13.5 |
) |
|
$ |
47.3 |
|
Corporate allocation(1) |
|
|
(5.2 |
) |
|
|
(2.9 |
) |
|
|
(1.2 |
) |
|
|
(4.2 |
) |
|
|
13.5 |
|
|
|
— |
|
Segment-level Adjusted
EBITDA including pro-rated corporate allocation |
|
$ |
15.7 |
|
|
$ |
22.9 |
|
|
$ |
5.5 |
|
|
$ |
3.2 |
|
|
$ |
— |
|
|
$ |
47.3 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Segment Contribution to
Adjusted EBITDA |
|
|
33.2 |
% |
|
|
48.4 |
% |
|
|
11.6 |
% |
|
|
6.8 |
% |
|
|
|
|
|
|
100.0 |
% |
(1) Corporate allocation pro-rated by
segment % of total Adjusted Revenue contribution
Inspired Entertainment (NASDAQ:INSE)
Historical Stock Chart
From Dec 2024 to Jan 2025
Inspired Entertainment (NASDAQ:INSE)
Historical Stock Chart
From Jan 2024 to Jan 2025