Fourth Quarter 2023 Revenue of $77.1 million
and Net Loss of $19.9 million
AEBITDA of $14.7 million and AEBITDA Margins up
390bps from Year Ago Levels
Introducing FY2024 Financial Guidance
PLAYSTUDIOS, Inc. (Nasdaq: MYPS) (“PLAYSTUDIOS” or the
“Company”), the creator of the playAWARDS loyalty platform and an
award-winning developer and publisher of free-to-play mobile and
social games, today announced financial results for the fourth
quarter ended December 31, 2023.
Fourth Quarter Financial Highlights
- Revenue was $77.1 million during the fourth quarter of 2023,
compared to $79.4 million during the fourth quarter of 2022.
- Net loss was $19.9 million during the fourth quarter of 2023,
compared to net loss of $1.7 million during the fourth quarter of
2022.
- Consolidated AEBITDA, a non-GAAP financial measure defined
below, was $14.7 million during the fourth quarter of 2023,
compared to $12.1 million during the fourth quarter of 2022.
Full Year 2023 Financial Highlights
- Revenue was $310.9 million during 2023, compared to $290.3
million in prior year.
- Net loss was $19.4 million during 2023, compared to net loss of
$17.8 million in prior year.
- Consolidated AEBITDA,was $62.3 million during 2023, compared to
$38.3 million in prior year.
Andrew Pascal, Chairman and Chief Executive Officer of
PLAYSTUDIOS, commented, “We closed 2023 strongly, reporting fourth
quarter results that were ahead of consensus expectations and above
the midpoint of our guidance. Our profitability continued to rise
at a remarkable rate, with year over year Consolidated AEBITDA
growing over 20% and Consolidated AEBITDA margins expanding by
390bps vs. the fourth quarter of 2022. Full year 2023 results were
even stronger with Consolidated AEBITDA expanding by over 60% and
Consolidated AEBITDA margins growing nearly 700bps to 20%. Our goal
remains to reach parity with our peers, whose margins are in the
30% range. Revenues in the quarter were largely inline with our
expectations, with our portfolio of growth games continuing to
perform strongly. playAWARDS added new partners and functionality
in the quarter as well as expanding its presence across our games.
We believe a full adoption of the myVIP program will meaningfully
increase audience participation in our loyalty ecosystem and drive
substantial value for our players, games, and reward partners.”
He continued “We undertook and completed many significant
initiatives in 2023, positioning the company for growth in 2024 and
beyond. Notable accomplishments included the realignment of the
company around our two main business lines, playGAMES and
playAWARDS, relocating myKONAMI and myVEGAS to Tel Aviv, largely
closing our Austin, TX and Hong Kong studios, integrating Brainium
into our operations, and extending Tetris’ mobile gaming license
for up to an additional 8 years. With these changes in place, we
are positioned to maximize our growth and returns on capital,
something I believe will begin happening in 2024. Looking across
our company, I see upside potential almost everywhere. In the Core
Portfolio, our focus will be to stabilize our social casino games
and increase monetization in myKONAMI and myVEGAS. Sustained DAU
and ARPDAU gains are expected at Tetris Prime in 2024, which
alongside building momentum in Brainium, should continue to drive
strong performance in our Growth Portfolio. Our Development
Portfolio will be focused on Tetris where we are working on
releasing one to two new games this year. We believe we can sustain
this pace of new game development beyond 2024 and build Tetris into
a formidable mobile franchise.“
Pascal added, “2024 will be a seminal year for playAWARDS as we
expect the platform to begin generating external revenues for the
first time. We continue to engage in conversations with other game
publishers and strategic partners and believe 2024 is the first
step in a long journey of growth. It’s still early days, but I’m
excited by the conversations we’re having. To this end, we are now
providing disclosures around divisional Revenue and Consolidated
AEBITDA as we believe both our businesses merit their own
attention. My hope is this disclosure gives you a better sense of
the unique dynamics in each our businesses and also highlights the
value and opportunity within PLAYSTUDIOS."
He concluded, “As we begin 2024, I am very excited about what
lies ahead for PLAYSTUDIOS. Our focus this year will be on
expansion and yielding gains on our many foundational efforts in
2023. This is clear in our 2024 guidance, which calls for growth in
Revenues, Consolidated AEBITDA, and margins. I believe the momentum
we build this year can be sustained over the long run and return us
to the growth rates that have historically typified our company. At
the same time, our goal remains to supplement these gains with
transformative M&A. Our balance sheet affords us considerable
latitude in this search and we are confident we will eventually
find the right opportunity.”
Recent Business Highlights
- Substantially increased the profitability of PLAYSTUDIOS in
2023, growing Consolidated AEBITDA by nearly 65% vs. 2022 and
increasing Consolidated AEBITDA margins by 700bps from the prior
year.
- Continued the launch of myVIP into our games and expect to be
fully integrated throughout our portfolio later this year.
- As of December 31, 2023, PLAYSTUDIOS had a cash balance of $133
million and full availability on its $81 million loan facility. The
company did not repurchase any stock in the open market during the
quarter. On November 1, 2023, the Board extended the share
repurchase authorization through November 10, 2024 and increased
the remaining amount authorized to $50 million, up from $30 million
remaining under the previous authorization.
- At quarter end, playAWARDS had 113 rewards partners with
players making purchases of over $27 million in retail value in the
quarter.
Outlook
The Company expects full year 2024 net revenue to be in the
range of $315 - $325 million. In addition, full-year Consolidated
AEBITDA is expected to be in the range of $65 - $70 million.
We have not provided the most directly comparable GAAP measure
for our Consolidated AEBITDA outlook because certain items that are
part of the projected non-GAAP financial measure are outside of our
control or cannot be reasonably estimated without unreasonable
effort.
Conference Call Details
PLAYSTUDIOS will host a conference call at 5:00 p.m. Eastern
Time today, which will include a brief discussion of the results
followed by a question and answer session.
The call will be accessible via the Internet through
https://ir.playstudios.com or by calling (866) 405-1203 for
domestic callers and (201) 689-8432 for international callers.
A replay of the call will be archived at
https://ir.playstudios.com.
About PLAYSTUDIOS, Inc.
PLAYSTUDIOS (Nasdaq: MYPS) creator of the groundbreaking
playAWARDS loyalty platform is a publisher and developer of
award-winning mobile games, including the iconic Tetris® mobile
app, Pop! Slots, myVEGAS Slots, myVEGAS Blackjack, my KONAMI Slots,
myVEGAS Bingo, MGM Slots Live, Solitaire, Spider Solitaire and
Sudoku. The playAWARDS loyalty platform enables players to earn
real-world rewards from a global collection of hospitality,
entertainment, and leisure brands. playAWARDS partners include MGM
Resorts International, Wolfgang Puck, Norwegian Cruise Line,
Resorts World, IHG, Bowlero, Gray Line Tours, and Hippodrome Casino
among others. Founded by a team of veteran gaming, hospitality, and
technology entrepreneurs, PLAYSTUDIOS apps combine the best
elements of popular casual games with compelling real-world
benefits. To learn more about PLAYSTUDIOS, visit
playstudios.com.
Performance Indicators
We manage our business by regularly reviewing several key
operating metrics to track historical performance, identify trends
in player activity, and set strategic goals for the future. Our key
performance metrics are impacted by several factors that could
cause them to fluctuate on a quarterly basis, such as platform
providers’ policies, seasonality, player connectivity, and the
addition of new content to games. We believe these measures are
useful to investors for the same reasons. The key performance
indicators may differ from similarly titled measures presented by
other companies. For more information on our key performance
indicators, please refer to the definitions below and the
“Supplemental Data—playGAMES Key Performance Indicators” and
“Supplemental Data—playAWARDS Key Performance Indicators” sections
of this press release.
Daily Active Users (“DAU”): DAU is
defined as the number of individuals who played a game on a
particular day. For Tetris and our free-to-play social casino
games, we track DAU by the player ID, which is assigned for each
game installed by an individual. As such, an individual who plays
two of these games on the same day is counted as two DAU while an
individual who plays the same game on two different devices is
counted as one DAU. For our Brainium suite of casual games, we
track DAU by app instance ID, which is assigned to each
installation of a game on a particular device. As such, an
individual who plays two different Brainium games on the same day
is counted as two DAU while an individual who plays the same game
on two different devices is counted as two DAU. The term “Average
DAU” is defined as the average of the DAU, determined as described
above, for each day during the period presented. We use DAU and
Average DAU as measures of audience engagement to help us
understand the size of the active player base engaged with our
games on a daily basis.
Monthly Active Users (“MAU”): MAU
is defined as the number of individuals who played a game in a
particular month. As with DAU, an individual who plays two
different non-Brainium games in the same month is counted as two
MAU while an individual who plays the same non-Brainium game on two
different devices is counted as one MAU, and an individual who
plays two different Brainium games on the same day is counted as
two MAU while an individual who plays the same game on two
different devices is counted as two MAU. The term “Average MAU” is
defined as the average of the MAU, determined as described above,
for each calendar month during the period presented. We use MAU and
Average MAU as measures of audience engagement to help us
understand the size of the active player base engaged with our
games on a monthly basis.
Daily Paying Users (“DPU”): DPU is
defined as the number of individuals who made a purchase in a
mobile game during a particular day. As with DAU and MAU, we track
DPU based on account activity. As such, an individual who makes a
purchase on two different games in a particular day is counted as
two DPU while an individual who makes purchases in the same game on
two different devices is counted as one DPU. The term “Average DPU”
is defined as the average of the DPU, determined as described
above, for each day during the period presented. We use DPU and
Average DPU to help us understand the size of our active player
base that makes in-game purchases. This focus directs our strategic
goals in setting player acquisition and pricing strategy.
Daily Payer Conversion: Daily Payer
Conversion is defined as DPU as a percentage of DAU on a particular
day. Daily Payer Conversion is also sometimes referred to as
“Percentage of Paying Users” or “PPU”. The term “Average Daily
Payer Conversion” is defined as the Average DPU divided by the
Average DAU for a given period. We use Daily Payer Conversion and
Average Daily Payer Conversion to help us understand the
monetization of our active players.
Average Daily Revenue Per DAU
(“ARPDAU”): ARPDAU is defined for a given period as the
average daily revenue per Average DAU, and is calculated as game
and advertising revenue for the period, divided by the number of
days in the period, divided by the Average DAU during the period.
We use ARPDAU as a measure of overall monetization of our active
players.
Available Rewards: Available
Rewards is defined as the monthly average number of unique rewards
available in our applications’ rewards stores. A reward appearing
in more than one application’s reward store is counted only once. A
reward is counted only once irrespective of the inventory available
through that reward. For example, one reward for a free night in a
hotel room with ten rooms available for such free night is counted
as one reward. Available Rewards only include real-world partner
rewards and exclude PLAYSTUDIOS digital rewards. We use Available
Rewards as a measure of the value and potential impact of the
program for an interested player. It is assumed that the greater
the variety and breadth of rewards offered, the more likely players
will be to ascribe value to the program.
Purchases: Purchases is defined as
the total number of rewards purchased for the period identified in
which a player exchanges loyalty points for a reward. Purchases are
not adjusted for refunds. Purchases only include purchases of
real-world partner rewards and exclude any PLAYSTUDIOS digital
rewards. The Company does not receive any compensation or revenue
from Purchases. We use Purchases as a measure of audience interest
and engagement with our playAWARDS platform.
Retail Value of Purchases: Retail
Value of Purchases is defined as the cumulative retail value of all
rewards listed as Purchases for the period identified. The retail
value of each reward listed as Purchases is the retail value as
determined by the partner upon creation of the reward. In the case
where the retail value of a reward adjusts depending on time of
redemption, the average retail value is used. Retail Value of
Purchases only include the retail value of real-world partner
rewards and exclude the cost of any PLAYSTUDIOS branded
merchandise. We use Retail Value of Purchases to help us understand
the real-world value of the rewards that are purchased by our
players.
Non-GAAP Financial Measures
To provide investors with information in addition to results as
determined by accounting principles generally accepted in the
United States of America (“GAAP”), the Company discloses Adjusted
Earnings Before Interest Taxes Depreciation and Amortization
(“Consolidated AEBITDA”) as a non-GAAP measure that management
believes provides useful information to investors. This measure is
not a financial measure calculated in accordance with GAAP and
should not be considered as a substitute for revenue, net income or
any other operating performance measure calculated in accordance
with GAAP.
We define Consolidated AEBITDA as net loss before interest,
income taxes, depreciation and amortization, restructuring and
related costs (consisting primarily of severance and other
restructuring related costs), stock-based compensation expense, and
other income and expense items (including special infrequent items,
foreign currency gains and losses, and other non-cash items). We
also present Consolidated AEBITDA margin, a non-GAAP measure, which
we calculate as Consolidated AEBITDA as a percentage of net
revenue.
We believe that the presentation of Consolidated AEBITDA
provides useful information to investors regarding the Company’s
results of operations because the measure assists both investors
and management in analyzing and benchmarking the performance and
value of our business. Consolidated AEBITDA provides an indicator
of performance that is not affected by fluctuations in certain
costs or other items. Accordingly, management believes that this
measure is useful for comparing general operating performance from
period to period, and management relies on this measure for
planning and forecasting of future periods. Additionally, this
measure allows management to compare results with those of other
companies that have different financing and capital structures.
However, other companies may define Consolidated AEBITDA
differently, and as a result, our measure of Consolidated AEBITDA
may not be directly comparable to that of other companies. For
further information regarding these non-GAAP measures, including
the reconciliation of these non-GAAP financial measures to their
most directly comparable GAAP financial measures, please refer to
the “Reconciliation of Net Loss to Consolidated AEBITDA” section of
this press release.
Forward-Looking Statements
This press release contains forward-looking statements within
the meaning of the Private Securities Litigation Reform Act of
1995, including statements regarding our future financial and
operating performance (including statements regarding outlook or
guidance), our liquidity and capital resources, the development and
release plans of our games, our plans to commercialize the
playAWARDS platform as a stand-alone service for use by third
parties, our increased capacity and use of personnel in European
and Asian studios, and our mergers and acquisition strategy
(including our acquisition of Brainium and its expected impact and
financial performance), all of which involve risks and
uncertainties. Actual results may differ materially from the
results predicted, and reported results should not be considered as
an indication of future performance. Forward-looking statements
include all statements that are not historical facts and can be
identified by terms such as “may,” “might,” “will,” “should,”
“expects,” “plans,” “anticipates,” “intends,” “believes,” “goal,”
“work towards,” “estimates,” “predicts,” “potential” or “continue,”
the negative of these terms and other comparable terminology that
conveys uncertainty of future events or outcomes. These
forward-looking statements involve known and unknown risks,
uncertainties, assumptions and other factors that may cause actual
results to differ materially from statements made in this press
release, including our ability to develop and publish our games;
risks related to defects, errors, or vulnerabilities in our games
and IT infrastructure; our ability to attract new, and retain
existing, players of our games; the failure to timely develop and
achieve market acceptance of new games and maintain the popularity
of our existing games; rapidly evolving technological developments
in the gaming market; competition in the industry in which we
operate; our financial performance; our ability to execute merger
and acquisition transactions; adverse economic or political
conditions in the U.S. and abroad, including changes resulting from
increases in inflation or interest rates and impacts of
geopolitical instability, such as the Ukraine-Russia war and the
Israel-Hamas war; legal and regulatory developments; and general
market and business conditions. Other potential risks and
uncertainties that could cause actual results to differ from the
results predicted include, among others, those risks and
uncertainties included under the captions “Risk Factors” and
“Management’s Discussion and Analysis of Financial Condition and
Results of Operations” in our Annual Report on Form 10-K for the
fiscal year ended December 31, 2022 filed with the Securities and
Exchange Commission (the “SEC”) on March 10, 2023, and in other
filings we make with the SEC from time to time, including our
Annual Report on Form 10-K for the year ended December 31, 2023, to
be filed with the SEC. All information provided in this release is
based on information available to us as of the date of this press
release and any forward-looking statements contained herein are
based on assumptions that we believe are reasonable as of this
date. Undue reliance should not be placed on the forward-looking
statements in this press release, which are inherently uncertain.
We undertake no duty to update this information unless required by
law.
PLAYSTUDIOS, INC.
CONSOLIDATED STATEMENTS OF
OPERATIONS
(Unaudited and in thousands,
except per share data)
Three Months Ended December
31,
Year Ended December
31,
2023
2022
2023
2022
Net revenue
$
77,112
$
79,378
$
310,886
$
290,309
Operating expenses:
Cost of revenue(1)
19,524
21,743
77,800
85,400
Selling and marketing
19,077
21,483
74,360
80,819
Research and development
16,795
16,754
70,298
63,315
General and administrative
11,384
11,511
45,072
40,274
Depreciation and amortization
11,573
10,297
45,259
35,562
Restructuring and related
1,472
2,052
8,584
13,020
Total operating costs and expenses
79,825
83,840
321,373
318,390
Loss from operations
(2,713
)
(4,462
)
(10,487
)
(28,081
)
Other income (expense), net:
Change in fair value of warrant
liabilities
1,215
(92
)
2,596
1,047
Interest income, net
1,337
875
4,858
1,925
Other (expense) income, net
(393
)
2,327
513
1,491
Total other income, net
2,159
3,110
7,967
4,463
Loss before income taxes
(554
)
(1,352
)
(2,520
)
(23,618
)
Income tax (expense) benefit
(19,310
)
(351
)
(16,873
)
5,835
Net loss
$
(19,864
)
$
(1,703
)
$
(19,393
)
$
(17,783
)
Net loss attributable to common
stockholders per share:
Basic
$
(0.15
)
$
(0.02
)
$
(0.15
)
$
(0.14
)
Diluted
$
(0.15
)
$
(0.02
)
$
(0.15
)
$
(0.14
)
Weighted average shares of common stock
outstanding:
Basic
134,259
130,799
132,978
128,353
Diluted
134,259
130,799
132,978
128,353
(1) Amounts exclude depreciation and amortization.
PLAYSTUDIOS, INC.
CONSOLIDATED BALANCE
SHEETS
(Unaudited and in thousands,
except par value amounts)
December 31,
2023
2022
ASSETS
Current assets:
Cash and cash equivalents
$
132,889
$
134,000
Receivables
30,465
27,016
Prepaid expenses and other current
assets
11,529
14,963
Total current assets
174,883
175,979
Property and equipment, net
17,549
17,532
Operating lease right-of-use assets
9,369
15,562
Intangibles assets and internal-use
software, net
110,933
77,231
Goodwill
47,133
47,133
Deferred income taxes
2,764
13,969
Other long-term assets
3,690
4,603
Total non-current assets
191,438
176,030
Total assets
$
366,321
$
352,009
LIABILITIES AND STOCKHOLDERS’
EQUITY
Current liabilities:
Accounts payable
1,907
4,425
Warrant liabilities
1,086
3,682
Operating lease liabilities, current
4,236
4,571
Accrued and other current liabilities
38,796
21,473
Total current liabilities
46,025
34,151
Minimum guarantee liability
24,000
1,500
Deferred income taxes
1,198
—
Operating lease liabilities,
non-current
5,699
11,660
Other long-term liabilities
1,048
2,385
Total non-current liabilities
31,945
15,545
Total liabilities
$
77,970
$
49,696
Commitments and contingencies
Stockholders’ equity:
Preferred stock, $0.0001 par value
(100,000 shares authorized, 0 shares issued and outstanding as of
December 31, 2023 and December 31, 2022)
—
—
Class A common stock, $0.0001 par value
(2,000,000 shares authorized, 122,923 and 116,756 shares issued,
and 118,200 and 115,635 shares outstanding as of December 31, 2023
and December 31, 2022, respectively)
12
11
Class B common stock, $0.0001 par value
(25,000 shares authorized, 16,457 and 16,457 shares issued and
outstanding as of December 31, 2023 and December 31, 2022,
respectively).
2
2
Additional paid-in capital
310,944
290,337
(Accumulated deficit) retained
earnings
(2,637
)
16,756
Accumulated other comprehensive income
(loss)
124
(151
)
Treasury stock, at cost, 4,723 and 1,166
shares at December 31, 2023 and December 31, 2022, respectively
(20,094
)
(4,642
)
Total stockholders’ equity
288,351
302,313
Total liabilities and stockholders’
equity
$
366,321
$
352,009
PLAYSTUDIOS, INC.
RECONCILIATION OF NET LOSS TO
CONSOLIDATED AEBITDA
(Unaudited and in thousands,
except percentages)
The following table sets forth the
reconciliation of net loss and net loss margin to Consolidated
AEBITDA and Consolidated AEBITDA margin, respectively, which we
calculate as Consolidated AEBITDA as a percentage of net revenue.
Net loss is the most directly comparable GAAP measures.
Three Months Ended December
31,
Year Ended December
31,
2023
2022
2023
2022
Revenue
$
77,112
$
79,378
$
310,886
$
290,309
Net loss
(19,864
)
(1,703
)
(19,393
)
(17,783
)
Net loss margin
(25.8
) %
(2.1
) %
(6.2
) %
(6.1
) %
Adjustments:
Depreciation & amortization
11,573
10,297
45,259
35,562
Income tax expense
19,310
351
16,873
(5,835
)
Stock-based compensation expense
4,332
4,164
18,722
17,727
Change in fair value of warrant
liability
(1,215
)
92
(2,596
)
(1,047
)
Change in fair value of contingent
considerations
—
(2,411
)
(950
)
(2,411
)
Restructuring and related(1)
1,472
2,052
8,584
13,020
Other, net(2)
(879
)
(768
)
(4,207
)
(980
)
Consolidated AEBITDA
14,728
12,074
62,292
38,253
Consolidated AEBITDA Margin
19.1
%
15.2
%
20.0
%
13.2
%
(1)
Amounts reported include mergers and
acquisition related expenses, management restructuring and
severance, assets impairments and write-downs, and extraordinary
expenses related to the war in Israel and other various
nonrecurring expenses.
(2)
Amounts reported in “Other, net” include
interest expense, interest income, gains/losses from investments,
foreign currency gains/losses, and non-cash gains/losses on the
disposal of assets.
PLAYSTUDIOS, INC.
SUPPLEMENTAL DATA - SEGMENT
INFORMATION
(Unaudited and in thousands,
except percentages)
The following table sets forth the
financial data for our reportable segments.
Three Months Ended December
31,
Year Ended December
31,
2023
2022
2023
2022
Revenue:
playGAMES
$
77,112
$
76,878
$
306,714
$
284,476
playAWARDS
—
2,500
4,172
5,833
Total revenue
77,112
79,378
310,886
290,309
Segment AEBITDA
playGAMES
22,834
16,731
88,676
58,999
playAWARDS
(3,862
)
(692
)
(10,379
)
(5,189
)
Total segment AEBITDA
18,972
16,039
78,297
53,810
Corporate and other
(4,244
)
(3,965
)
(16,005
)
(15,557
)
Consolidated AEBITDA
14,728
12,074
62,292
38,253
Depreciation & amortization
(11,573
)
(10,297
)
(45,259
)
(35,562
)
Income tax (expense) benefit
(19,310
)
(351
)
(16,873
)
5,835
Stock-based compensation expense
(4,331
)
(4,164
)
(18,722
)
(17,727
)
Change in fair value of warrant
liability
1,215
(92
)
2,596
1,047
Change in fair value of contingent
considerations
—
2,411
950
2,411
Restructuring and related
(1,472
)
(2,052
)
(8,584
)
(13,020
)
Other, net
879
768
4,207
980
Net loss
$
(19,864
)
$
(1,703
)
$
(19,393
)
$
(17,783
)
Segment AEBITDA margin:
playGAMES
29.6
%
21.8
%
28.9
%
20.7
%
playAWARDS
nm
(27.7
) %
(248.8
) %
(89.0
) %
nm - not meaningful
PLAYSTUDIOS, INC.
SUPPLEMENTAL DATA – PLAYGAMES
KEY PERFORMANCE INDICATORS
(Unaudited and in thousands,
except percentages and ARPDAU)
Three Months Ended December
31,
Year Ended December
31,
2023
2022
Change
% Change
2023
2022
Change
% Change
Average DAU
3,361
3,169
192
6.1
%
3,524
1,917
1,607
83.8
%
Average MAU
13,288
11,463
1,825
15.9
%
13,489
7,932
5,557
70.1
%
Average DPU
27
29
(2
)
(6.9
%)
27
29
(2
)
(6.9
%)
Average Daily Payer Conversion
0.8
%
0.9
%
0.1pp
(11.1
%)
0.8
%
1.5
%
(0.7)pp
(46.7
%)
ARPDAU (in dollars)
$
0.25
$
0.26
$
(0.01
)
(3.8
%)
$
0.24
$
0.41
$
(0.17
)
(41.5
%)
pp = percentage points
PLAYSTUDIOS, INC.
SUPPLEMENTAL DATA – PLAYAWARDS
KEY PERFORMANCE INDICATORS
(Unaudited and in thousands,
except percentages and available rewards)
Three Months Ended December
31,
Year Ended December
31,
2023
2022
Change
% Change
2023
2022
Change
% Change
Available Rewards (in units)
578
574
4
0.7
%
578
556
22
4.0
%
Purchases (in units)
422
512
(90
)
(17.6
%)
1,760
2,224
(464
)
(20.9
%)
Retail Value of Purchases (in dollars)
$
27,702
$
30,212
$
(2,510
)
(8.3
%)
$
105,847
$
127,803
$
(21,956
)
(17.2
%)
View source
version on businesswire.com: https://www.businesswire.com/news/home/20240311881692/en/
PLAYSTUDIOS CONTACTS Investor Relations Samir
Jain, CFA samir.jain@playstudios.com (917) 224-1058 Media
Relations BerlinRosen media@playstudios.com
PLAYSTUDIOS (NASDAQ:MYPS)
Historical Stock Chart
From Jun 2024 to Jul 2024
PLAYSTUDIOS (NASDAQ:MYPS)
Historical Stock Chart
From Jul 2023 to Jul 2024