Good
Gaming Inc. Announces Record Revenues in 2021 and the Elimination
of All Outstanding Debt
Company
successfully removed $16M in Derivative Liabilities From its
Consolidated Balance Sheet and entered 2022 with positive working
capital of $2.1M
Kennett
Square, PA -- April 18, 2022 -- InvestorsHub NewsWire -- Good
Gaming, Inc. (OTCQB:
GMER) (the "Company"), an innovative brand leading the gaming
industry across multiple segments in the space since 2008, is
pleased to announce record revenues for the year ended December 31,
2021, $2,111,665 in positive working capital, and a strengthened
balance sheet with the removal of $2,929,189 of outstanding debt.
For the year ending December 31, 2021, the Company recorded
revenues of $374,881 vs. $26,215 for the prior year ending 2020,
representing a 1,300% increase in total revenues for 2021. The
increase in revenues was attributed to the sales of Nano Factory
Tokens for the Company's first-to-market NFT game, MicroBuddies,
which launched successfully in December 2021.
MicroBuddies™ is a new
game that combines Ethereum ERC721 NFTs (Non-Fungible Tokens),
non-standard ERC20 tokens (GOO™), and strategic gameplay to
replicate and create unique and collectible NFTs.
The
Company also decreased its total debt by $2,929,189 in 2021,
eliminating all outstanding debt going into 2022. The debt
elimination was due to a strategic conversion of debt utilizing
newly created Series E convertible preferred shares and will save
the Company from showing over $16,000,000 in derivative liabilities
on its consolidated balance sheets going forward. The Company
recorded a net loss of $137,791 in 2021 vs $965,885 for the year
ended December 31, 2020. The decrease in net loss was attributed to
the increase in revenues and the change in the value of the
Company's derivative liabilities, along with a gain on its digital
assets.
In
November 2021, Good Gaming successfully completed a capital raise
with several institutional and accredited investors with gross
proceeds to the Company totaling $3,100,000. As of December 31,
2021, the Company's working capital was a positive $2,111,655
compared to the working capital deficit of $3,635,160 for the year
ending December 31, 2020.
David B.
Dorwart, Chairman and CEO of Good Gaming, stated, "2021 marked a
banner year for our Company as we successfully launched our
first-to-market NFT game MicroBuddies, while significantly
strengthening our consolidated balance sheets going into 2022." He
added, "By entering 2022 with zero debt and positive working
capital, we have the ability to implement several gaming strategies
and upgrades, fund our operations, and bring on the type of talent
this particular industry requires. We look forward to a bright
future in the NFT gaming space."
About
Good Gaming, Inc.
Good
Gaming is an innovative brand leading the gaming industry across
multiple segments in the space since 2008. Beginning with our roots
as a collaborative space for gamers to share their knowledge, we
went on to establish ourselves as one of the leaders in hosting
Hearthstone tournaments. In 2016, we expanded our reach to
establish multiple Minecraft servers with some of the most popular
versions of Prison and SkyBlock, then developed our completely
custom-developed digital collectibles game powered by the Polygon
blockchain, MicroBuddies™, in 2021. The Good Gaming advantage comes
from our development team's close relationship with the player
communities of all of our games. The constant communication and
resulting feedback further expand our proprietary content, and we
continue to be influencers in the realm. Good Gaming continues to
find exciting and innovative ways to branch across the gaming
industry. As a staff and community, our goal is to develop
comprehensive interactive entertainment experiences around our
intellectual properties across a wide variety of large-scale
platforms.
For more
information about Good Gaming, please visit our website:
https://www.good-gaming.com
Safe
Harbor: This release contains statements that constitute
forward-looking statements within the meaning of Section 27A of the
Securities Act of 1933, as amended, and Section 21E of the
Securities Exchange Act of 1934, as amended. These statements
appear in a number of places in this release and include all
statements that are not statements of historical fact regarding the
intent, belief or current expectations of Good Gaming Inc., its
directors or its officers with respect to, among other things: (i)
financing plans; (ii) trends affecting its financial condition or
results of operations; (iii) growth strategy and operating
strategy. The words "may," "would," "will," "expect," "estimate,"
"can," "believe," "potential," and similar expressions and
variations thereof are intended to identify forward-looking
statements. Investors are cautioned that any such forward-looking
statements are not guarantees of future performance and involve
risks and uncertainties, many of which are beyond Good Gaming
Inc.'s ability to control, and that actual results may differ
materially from those projected in the forward-looking statements
as a result of various factors. More information about the
potential factors that could affect the business and financial
results is and will be included in Good Gaming, Inc.'s filings with
the Securities and Exchange Commission, including those set forth
as "Risk Factors" in such filings.
Investor
Contact:
Dave
Gentry, CEO
RedChip
Companies Inc.
407-491-4498
Dave@redchip.com