17
September 2024
Team17 Group
plc
("Team17"
or the "Group")
Half Year
Results
Back catalogue and
first-party IP growth underpins a strong trading performance across
the Group
Team17, a leading global independent
("Indie") games developer and publisher of premium video games and
apps, is pleased to announce its unaudited results for the six
months ended 30 June 2024 ("H1 2024" or the "period").
H1
2024 financial summary:
|
Unaudited six months ended 30 June 2024
|
Unaudited six months ended 30 June 2023
(restated)
|
% change
|
Revenue1
|
£80.6m
|
£72.4m
|
+11%
|
Gross Profit
|
£32.9m
|
£30.2m
|
+9%
|
Gross Profit
Margin1
|
40.8%
|
41.8%
|
|
Adjusted
EBITDA2
|
£19.4m
|
£16.5m
|
+18%
|
Adjusted EBITDA margin
|
24.1%
|
22.7%
|
|
Profit Before Tax
|
£12.4m
|
£8.1m
|
+53%
|
Adjusted Profit Before
Tax
|
£19.2m
|
£15.6m
|
+23%
|
Basic Earnings per Share
("EPS")
|
6.3p
|
3.9p
|
+62%
|
Adjusted EPS2
|
10.1p
|
8.6p
|
+17%
|
Operating Cash
Conversion3
|
109%
|
132%
|
|
Cash and cash equivalents
|
£54.3m
|
£45.2m
|
+20%
|
H1
2024 operational highlights
·
Strong organic growth of 11% delivers record
revenues of £80.6m (H1 2023: £72.4m).
·
The Group launched 9 new games which included 3
new apps during the period (H1 2023: 8) while 4 existing games were
released on additional platforms (H1 2023: 2).
·
The Group's first-party IP grew 25%, now
representing 42% of total revenues (H1 2023: 37%).
·
Continued exceptional lifecycle management
delivered back catalogue revenue growth of 30%, significantly ahead
of the sector, accounting for 92% of Group revenues (H1 2023:
79%)
·
The new release market across H1 2024 has
continued to remain challenging, contributing to the decision to
make a combined £4.6m impairment across a small number of titles
(H1 2023: nil) for FY24 and FY25 release
·
The Group saw strong overall revenue performance
as well as new releases across each of its divisions:
o Games Label revenues grew 9% to £51.3m (H1 2023: £47.1m), with
strong back catalogue sales growth of 54%, and significant
first-party sales growth of 33%. Games Label released 4 new titles
in H1 2024: Border
Bots, Classified France '44, Undead Inc and Autopsy Simulator. Hell Let Loose was launched
on Game Pass and 15 (H1 2023: 20) new downloadable content ("DLC")
packages were released in the period. In line with the decisions
made following the strategic review undertaken within Games Label
in H2 2023, the team is refocused on its core Indie business
model.
o astragon delivered 13% revenue growth to £18.5m (H1 2023:
£16.4m), underpinned by strong performances from Construction Simulator and
Police
Simulator, driving an increase in first-party sales of 17%.
astragon launched 2 new titles: Construction Simulator 4 (on Switch and
mobile) and Lawn Mowing
Simulator (on Switch) with 3 existing titles launched on
additional platforms. 5 new DLC packages were released across the
Police Simulator
and Construction
Simulator franchises.
o StoryToys revenues increased 23% to £10.9m (H1 2023: £8.9m),
driven by 242 app updates over the period (H1 2023: 134), including
updates on the 3 newly launched apps: Sesame Street Mecha Builders, Thomas &
Friends™: Let's Roll and LEGO® DUPLO® Peppa Pig. Active
subscribers increased to over 350,000 (H1 2023: over
310,000).
·
The Group remains committed to its strategy to
accelerate growth, with a renewed focus on its Indie strengths.
This is evidenced by the further increase in first-party IP and
evergreen franchise titles, improving profitability as a result of
tighter cost controls, and a sharpened greenlighting
process.
Outlook
·
Following the Group's H1 2024 results and
performance so far in H2 2024, the Board is confident of delivering
full year results in line with market expectations for FY
2024.
·
New release revenues are expected to be higher in
H2 2024, in part driven by the anticipated physically distributed
third-party new releases at astragon. While H1 2024 did benefit
from the favourable phasing of license deals, together with strong
summer sales and social media support on key titles, the Group's
back catalogue is expected to deliver another good performance in
H2 2024.
·
Due to the timing of new releases and market
conditions, the Group expects to deliver a more evenly balanced
adjusted EBITDA performance across the first and second half of FY
2024 than in previous years.
·
Management remains excited about the Indie gaming
sector, the first-party and third-party games currently being
greenlit, signed and developed across the Group and is confident
that the initiatives underway will enable accelerated revenue
growth and profitability over the medium term.
Steve Bell, CEO of Team17, commented:
"I
am pleased with the Group's performance during the first half as we
continue to focus on driving sales through first-party IP titles
and across our extensive portfolio, with strong demand for our
games and apps across the Group.
"I'd like to thank Ann, Tim, Julia, Emmett and the rest of the
leadership team for their support in leading our Group, as well as
all of our people and development partners. Their passion,
dedication and knowledge are fundamental to making our business a
success, and I am grateful to all for their
contribution.
"Looking ahead, there is significant growth potential in our
core markets - Indie, edutainment and working simulation games. Our
focus on creating a portfolio of games and apps with evergreen
longevity, and leveraging our excellent lifecycle management
capabilities, ideally positions us to capitalise on this and build
a lifetime of play within our growing portfolio and player
base."
Footnotes:
1 2023 revenues and margins have been restated for platform
revenue recognition. Due to a change in accounting policy, revenue
from digital sales through Apple and Google app stores is now
recognised gross of any platform fees charged where historically
the net amount was recognised. For these platforms only, the
platforms are deemed to be an agent in the transaction under
IFRS15, this change has no impact on profits in either the current
or prior year, but does impact both gross margin and adjusted
EBITDA margin percentages
2 Adjusted EBITDA reflects the EBITDA of the Group in a steady
state, without the impact of acquisition-related costs which vary
year on year based on acquisition activity. In addition, we include
the impact of amortisation and impairment of development costs as
this reflects the primary costs incurred by the Group in generating
revenue
3 Operating cash conversion is defined as cash generated from
operating activities adjusted to add back payments made to satisfy
pre-acquisition liabilities recognised under IFRS 3 "Business
Combinations", divided by earnings before interest, tax,
depreciation and amortisation ("EBITDA")
Analyst and institutional investor webcast
A presentation for analysts and
institutional investors will be held on Tuesday, 17 September 2024
at 8.30 a.m. BST in London. To register for this event, or to join
the live stream on the day, please contact Vigo on
team17@vigoconsulting.com.
Retail investor webcast
A webcast for retail investors will
be held on Friday, 20 September 2024 at 1.00 p.m. BST. The
presentation will be hosted on the Investor Meet Company platform.
Questions can be submitted pre-event via the Investor Meet Company
dashboard up until 9.00 a.m. the day before the meeting or at any
time during the live presentation.
Investors can sign up for free and
add to meet Team17 via the following link:
https://www.investormeetcompany.com/team17-group-plc/register-investor
Enquiries:
Team17 Group plc
Steve Bell, Chief Executive
Officer
Mark Crawford, Chief Financial
Officer
James Targett, Group Investor
Relations Director
|
ir@team17.com
|
Houlihan Lokey Advisory Limited (Nominated
Adviser)
Tim Richardson / Giulio
Scanferlato / Adrian Reed
|
+44 (0)20 7839 3355
|
Jefferies International Limited (Joint Corporate
Broker)
Philip Noblet / Will Brown
/ Shaam Vora
|
+44 (0)20 7029 8000
|
Peel Hunt (Joint Corporate Broker)
Neil Patel / Benjamin Cryer
/ Kate Bannatyne
|
+44 (0)20 7418 8900
|
Vigo Consulting (Financial Public
Relations)
Jeremy Garcia / Fiona
Hetherington/ Anna Stacey
team17@vigoconsulting.com
|
+44 (0)20 7390 0233
|
About Team17
Team17 Group plc is a leading
global developer and publisher of video games entertainment to a
broad audience. The Group includes a games entertainment label and
creative partner for Indie developers, a developer and publisher of
educational apps appealing to children under the age of eight, and
a working simulation games developer and publisher.
Visit www.team17.com
for more info.
Operational
review
Introduction
The Group has traded strongly in H1
2024, delivering double digit revenue and adjusted EBITDA growth,
with positive contributions across the divisions.
The Group has continued to focus on
driving sales through its extensive back catalogue, and ensuring
new titles have the maximum chance of commercial success by
deploying flexible marketing strategies to drive discoverability of
our games. The strength of the back catalogue performance in H1
2024 has again demonstrated the Group's continued success and
expertise in lifecycle management, franchise building, first-party
IP and third-party IP management, all of which underpin stable and
scalable revenue streams.
The new release market across H1
2024 has been extremely competitive, with 8,410 titles released on
Steam alone in the period, 26% more than in H1 2023, with data also
suggesting that consumers are prioritising spending on games
released in prior years. This has unfortunately resulted in the
impairment of a small number of FY24 and FY25 titles in the period.
Despite this, the strong adjusted EBITDA growth is a testament to
the Group's portfolio management and improved cost
discipline.
The Group has made steady progress
against its stated strategy to accelerate growth alongside
improving profitability and return on investment ("ROI"), which is
evidenced by a renewed focus on first-party IP and evergreen
franchise titles, as well as tighter cost controls. Games Label has
sharpened its greenlight process to ensure games have the right
investment profile and that it has the appropriate skillset to
promote them accordingly. In addition, a number of initiatives have
been introduced to strengthen the Group's internal structure, which
has put it in a stronger position to leverage attractive
acquisition opportunities as they arise, as well as foster greater
collaboration between both teams and divisions.
Group Financial Performance
Revenues in H1 2024 grew 11% to a
record £80.6m (H1 2023: £72.4m1). This pleasing trading
performance is underpinned by strong back catalogue sales, which
grew 30% to £74.3m (H1 2023: £57.1m), in particular driven both by
the Group's established first-party IP as well as third-party
titles launched in 2023. In a competitive new release environment,
the Group delivered revenues from new releases of £6.3m, against a
tough comparator (H1 2023: £15.2m) which included the highly
successful break-out title, Dredge. First-party titles performed
particularly well in H1 2024, with revenues up 25% compared to H1
2023, now accounting for 42% of Group revenues (H1 2023: 37%),
while third-party revenues also delivered growth, up 4%.
Revenues improved across each
division, with Games Label revenues up 9% to £51.2m (H1 2023:
£47.1m), astragon revenues up 13% to £18.5m (H1 2023: £16.4m) and
StoryToys continuing its growth performance, delivering revenues up
23% to £10.9m (H1 2023: £8.9m).
Group gross profit increased 9% to
£32.9m (H1 2023: £30.2m). The margin
performance was positively impacted by lower expensed development
costs year-on-year resulting from a combination of studio cost
restructuring in H2 2023 and ongoing tighter cost controls on
development spend. This was offset by higher development cost
amortisation, including £4.6m (H1 2023: nil) of impairment charges
across select titles following the lower-than-expected performance
of new releases in H1 2024 and a more prudent view of the H2 2024
and FY 2025 new release market. Royalties as a percentage of sales
remained in line with the prior year at 30.7%, with the benefit
from higher first-party IP title sales offset by strong performance
on certain third-party titles with a higher
royalty payment profile.
Administrative expenses were £20.8m
(H1 2023: £21.7m) and include £7.2m of acquisition-related
adjustments (H1 2023: £6.9m) which are outlined in the table below.
The movement in acquisition-related adjustments is impacted
by a reduction in contingent consideration charges. This is offset
by changes in amortisation charges associated with reassessed and
subsequently increased acquired intangible assets in astragon as
outlined in the FY 2023 Report and Accounts, as well as
acquisition-related management incentive payments in the period
which were nil in the same period in the prior year.
The reduction in the underlying
administrative cost base predominantly reflects lower marketing
costs specifically within Games Label where these have now returned
to historic levels as a percentage of sales. Following the
restructuring within Games Label in H2 2023, overall headcount at
the period end was 352 (H1 2023: 438). This is modestly above the
level at 31 December 2023 (348), due to a headcount increase at
StoryToys offsetting the reduction within Games Label. Attrition
rates within the period fell towards prior levels. While Games
Label staff costs are now lower than the previous year, Group staff
costs rose year-on-year due to acquisition-related management
incentive payments, along with increased staff costs in other parts
of the Group.
Overall, despite the impairment
charge in the period, the positive revenue and gross profit
performance combined with lower administrative costs led to a 40%
increase in operating profit to £12.2m (H1 2023: £8.5m). Adjusted
EBITDA2 increased 18% to £19.4m (H1 2023: £16.5m) with
an adjusted EBITDA margin of 24.1% (H1 2023:
22.8%1).
Alternative Performance Measures adjustments
table
|
Adjusted
EBITDA
|
Adjusted Profit after
Tax
|
|
Unaudited
six months
ended
30 June
2024
|
Unaudited
six months
ended
30 June
2023
|
Unaudited
six months
ended
30 June
2024
|
Unaudited
six months
ended
30 June
2023
|
Profit before Tax
|
12,388
|
8,106
|
12,388
|
8,106
|
Development cost amortisation
eliminated through FV adjustments
|
(896)
|
-
|
(896)
|
-
|
Share-based compensation
|
498
|
612
|
498
|
612
|
Acquisition-related costs & adjustments
|
|
|
|
|
Amortisation on acquired intangible
assets
|
5,721
|
4,693
|
5,721
|
4,693
|
Acquisition-related costs
|
1,442
|
(373)
|
1,442
|
(373)
|
Earn out fair value
|
43
|
1,797
|
43
|
1,797
|
Interest & FX on contingent
consideration
|
11
|
768
|
11
|
768
|
Adjusted profit before tax
|
19,207
|
15,603
|
19,207
|
15,603
|
Finance income and costs net of
acquisition-related costs and adjustments
|
(484)
|
(343)
|
n/a
|
n/a
|
Depreciation and loss on disposal of
tangible assets
|
577
|
644
|
n/a
|
n/a
|
Amortisation of software
|
148
|
553
|
n/a
|
n/a
|
Adjusted EBITDA
|
19,448
|
16,457
|
-
|
-
|
Taxation (net of impacts on
adjustments)
|
-
|
-
|
(4,708)
|
(3,227)
|
Adjusted Profit after Tax
|
-
|
-
|
14,499
|
12,376
|
Adjusted basic EPS
|
-
|
-
|
10.1
|
8.6
|
Earnings per Share for the period
increased 76% to 6.9 pence (H1 2023: 3.9 pence), reflecting higher
operating profits as well as significantly higher interest income
and a lower effective tax rate. Adjusted Earnings per Share (adding
back share-based compensation costs, acquisition-related costs and
adjustments) increased 17% to 10.1 pence (H1 2023: 8.6 pence),
which the Directors believe better reflects the Group's underlying
performance in the period.
Operating cash
conversion3 was slightly lower in the period at 109% (H1
2023: 132%), primarily due to a lower net working capital inflow.
Cash and cash equivalents at the end of the period increased to
£54.3m (H1 2023: £45.2m), due to lower acquisition-related payments
in the period of £5.0m (H1 2023: £12.4m) and lower capitalised
development costs, which fell to £11.6m (H1 2023: £18.3m) due to
new investment limits within Games Label as well as the phasing of
development project spend, of which Games Label accounted for
£5.4m, astragon £4.6m and for StoryToys £1.4m.
Games Label
As a result of the strategic review
undertaken within Games Label in H2 2023, the business has
refocused on its core Indie model. This is the founding strength of
the business and results in unrivalled knowledge in delivering
successful franchises that continue to generate significant
revenues over many years. Games Label remains focused on building
successful franchises, alongside launching both first-party and
third-party IP.
Revenues grew 9% to £51.3m (H1 2023:
£46.9m1), driven by back catalogue sales which increased
an impressive 54%, and first-party sales which increased 33%. The
Overcooked!
franchise enjoyed strong sales thanks to focussed marketing
activity and lifecycle management. New additions to the back
catalogue including Dredge, Blasphemous 2 and Trepang2 also
recorded a strong performance. Games Label revenues also benefitted
from the successful Steam publisher sale in the run up to the Steam
summer sale as well as favourable phasing of license
deals.
Games Label released four new titles
in H1 2024: Border
Bots, Classified France '44, Undead Inc and Autopsy Simulator. Hell Let Loose was launched
on Game Pass and 15 new downloadable content ("DLC") packages were
released in the period (H1 2023: 17).
So far in H2 2024, three new titles
have been launched: Conscript, Thalassa Edge of the Abyss and
Warcana.
Dredge: The Iron
Rig DLC was also released in August, further extending the
success of the popular 2023 title. A number of additional
titles are expected to launch in H2 2024, including the
Worms Armageddon
Anniversary Edition and the enhanced update of Autopsy
Simulator, focusing
on simulation game play, also being launched on console.
Despite the challenging new release
market, the positive reviews from and engagement with the
community, along with planned updates for some of these titles,
provide an opportunity for improved future performance within the
back catalogue, driven by the team's proven lifecycle management
expertise.
Looking further ahead, management is
confident about both the continued strength of the Indie games
market overall and Games Label's position within that market. The
pipeline of first-party and third-party games currently being
greenlit, signed and developed for FY 2025 and beyond looks very
promising, and the team is focused on implementing innovative
marketing models to give our games the best possible profile and
opportunity for successful launch.
astragon
astragon delivered a positive first
half revenue performance with growth of 13% to £18.5m (H1 2023:
£16.4m1), underpinned by the ongoing strong performances
from Construction
Simulator and Police Simulator, driving an increase
in first-party sales of 17% in the period and further highlighting
the attraction of the working simulation gaming segment as well as
astragon's ability to develop strong first-party IP
franchises and drive steady back catalogue sales.
astragon launched two new titles:
Construction Simulator
4 on Switch and mobile (part of the successful first-party
IP franchise) and Lawn
Mowing Simulator on Switch (a third-party publishing title).
Additionally, astragon saw three titles launching on additional
platforms, including ABRISS and Tram Simulator on console, and
Howl on mobile
and console.
In addition to the new releases,
four new DLC packages and one Year-2 season pass were released and
well received across the Police Simulator and Construction Simulator
franchises which continue to be leading first-party IP titles
within astragon and the Group.
Planned new releases in H2 2024
include Police
Simulator on Switch, as well as the much-anticipated next
release of Farming
Simulator for which astragon will provide the physical
distribution within Germany.
StoryToys
StoryToys delivered another record
performance, outperforming the edutainment segment as a whole with
revenues up 23% to £10.9m (H1 2023: £8.9m1). StoryToys
continues to build its reputation as a leading and trusted partner
for brands looking to expand into the edutainment
space.
In the first half of the year,
StoryToys launched 242 app updates (H1 2023: 134) across the
increased number of titles, including LEGO® DUPLO® WORLD, LEGO® DUPLO®
MARVEL-, Disney Coloring World, Barbie Color
Creations, and Hungry Caterpillar Play
School.
Furthermore, StoryToys published
three new apps in the period the result of new brand agreements and
contract extensions with existing partners: Sesame Street Mecha Builders, Thomas &
Friends™: Let's Roll and LEGO® DUPLO® Peppa Pig, the latter
another example of a leading brand choosing to partner with
StoryToys to expand their offering in the edutainment space.
Thomas &
Friends™: Let's Roll was designed in conjunction with an
autism specialist, building on StoryToys' reputation for developing
apps that promote inclusivity. As is typical of these apps, we
expect sales to continue to build in the coming years.
Total subscriptions and renewals
have continued to trend upwards in H1 2024, with StoryToys now
boasting over 350,000 active subscribers (H1 2023: over
310,000).
StoryToys was proud to be included
in The Sunday Times "Best Places to Work" 2024 list, one of only 35
companies in Ireland to be recognised.
Looking ahead, StoryToys will
continue to grow existing licensing relationships in addition to
pursuing opportunities and, where appropriate, to further expand
its network of global license partners.
Strategy and Key Priorities
In the FY 2023 results, announced in
April 2024, CEO Steve Bell communicated an action plan to
accelerate growth and improve profitability and ROI. The Group is
making good progress on these key priorities with the full impact
expect to be realised in future periods.
Accelerating
growth:
·
Double down on
Indie focus: The Indie segment
offers great opportunities to Games Label due to its faster and
more innovative growth, differentiated and more affordable
proposition for gamers, and lower risk ROIs compared to the AA/AAA
segment. All new games signed in the current year to date are
firmly within this Indie segment.
·
Prioritise
evergreen franchises to drive back catalogue:
The Group's core established franchises provide
the most visible and reliable revenue streams. This was
demonstrated by the 30% growth in back catalogue revenues in the
period, driven by strong performance in key franchises, including
Overcooked!, Hell Let
Loose, Golf With Your Friends, Construction Sim and
Police Sim,
supported by a combination of platform deals, DLCs, marketing and
influencer engagement.
·
M&A: The M&A market in
gaming is highly active and the Group's strong cash position
provides a clear opportunity to acquire quality assets, including
established IP to support the back catalogue, as opportunities
arise. The Group is in the process of strengthening its internal
structure and is making targeted senior hires (such as a Group
Legal Director), which put it in a stronger position to fully scale
and leverage attractive opportunities as they arise.
·
Progressive
Participation Marketing: With more
games released across platforms, discoverability is crucial.
Traditional marketing techniques such as game trailers are no
longer enough to sufficiently break through, and marketing
innovation is essential. The marketing teams are constantly looking
at ways to blend more traditional marketing tactics with more
innovative participative experiences for our audiences.
·
Innovative
publishing models: As the needs and
priorities of game developers change, publishers must adapt their
offering. The Group is investing in its leaders, ensuring they have
the capabilities to tailor its publishing services to maintain a
compelling proposition for developers, including multi-platform
reach, access to insight-driven data and financial
resources.
Improving profitability &
ROI:
·
Increase sales
mix of first-party IP: Increasing
the mix of first-party IP is an important lever to gross margin
improvement, therefore, first-party IP investment projects have
been accelerated in the last six months. First-party sales
increased from 17% in FY 2019 to 35% in FY 2023. While this journey
will not always be linear, first-party IP titles performed
particularly well in H1 2024, with revenues up 25%, now accounting
for 42% of Group revenues (H1 2023: 37%). The Group has active
investment programmes underway for its key first-party IP titles,
including Worms, Hell
Let Loose, The Escapists, Golf With Your Friends, Police
Simulator and Construction Simulator.
·
Games Label
investment limits: As part of Games
Label's renewed Indie focus, investment limit guidance of £1.5m has
been set for third-party Games Label titles. While the reduction in
capitalised development costs in the period partly reflects some
project phasing, we now expect capitalised development costs for FY
2024 to be broadly in line with FY 2023 levels.
·
Tightened cost
controls: The focus on cost control
is Group-wide and a leaner cost base will support improved
profitability over the mid-term. Total development costs fell 36%
in the period. Administrative costs also fell, with the return of
marketing costs to historic levels, a further indicator of the
Group's greater cost discipline.
·
Sharpened
greenlight process: Games Label saw
a record number of submissions to our publishing label in the first
half of the year, highlighting that the Group is still the go-to
publisher for developers. We continue to implement strict controls
and reviews as part of the greenlight process to ensure we identify
the highest quality games that are primed for success, and the
right games to complement our existing portfolio. Speed is
essential to remain competitive, and with a framework in place to
enable quicker decisions with fewer people involved, Games Label is
now benefitting from a higher number of titles signed.
Outlook
Following the Group's H1 2024
results and performance so far in H2 2024, the Board is confident
of delivering full year results in line with market expectations
for FY 2024.
New release revenues are expected to
be higher in H2 2024, in part driven by the anticipated physically
distributed third-party new releases at astragon. While H1
2024 did benefit from the favourable phasing of license deals,
together with strong summer sales and social media support on key
titles, the Group's back catalogue is expected to deliver another
good performance in H2 2024.
Due to the timing of new releases
and market conditions, the Group expects to deliver a more evenly
balanced adjusted EBITDA performance across the first and second
half of FY 2024 than in previous years.
The Board remains excited about the
Indie gaming sector together with the future impact of the
first-party and third-party games currently being greenlit,
developed and published across the Group and is confident that the
initiatives underway will enable accelerated revenue growth and
profitability over the medium term.
Footnotes:
1 2023 revenues and margins have been restated for platform
revenue recognition. Due to a change in accounting policy, revenue
recognition on digital sales through Apple and Google app stores is
now recognised gross of any platform fees charged where
historically the net amount was recognised. For these platforms
only, the platforms are deemed to be an agent in the transaction
under IFRS15, this change has no impact on profits in either the
current or prior year, however, does impact both gross margin and
adjusted EBITDA margin percentages
2 Adjusted EBITDA reflects the EBITDA of the Group in a steady
state, without the impact of acquisition-related costs which vary
year on year based on acquisition activity. In addition, we include
the impact of amortisation and impairment of development costs as
this reflects the primary costs incurred by the Group in generating
revenue
3 Operating cash conversion is defined as cash generated from
operating activities adjusted to add back payments made to satisfy
pre-acquisition liabilities recognised under IFRS 3 "Business
Combinations", divided by earnings before interest, tax,
depreciation and amortisation ("EBITDA")
Condensed Consolidated Income Statement
|
|
Unaudited
Six months
ended
30 June
2024
|
Unaudited
Six months
ended
30 June
(restated)
2023
|
|
Note
|
£'000
|
£'000
|
|
|
|
|
Revenue
|
4
|
80,647
|
72,352
|
|
|
|
|
Cost of sales
|
|
(47,739)
|
(42,145)
|
|
|
|
|
Gross profit
|
|
32,908
|
30,207
|
Gross profit
%
|
|
40.8%
|
41.8%
|
|
|
|
|
Administrative expenses
|
|
(20,824)
|
(21,678)
|
Other Income
|
|
72
|
2
|
Operating profit
|
|
12,156
|
8,531
|
|
|
|
|
Share of net loss of associates
accounted for using the equity method
|
|
(241)
|
-
|
Finance income
|
|
710
|
36
|
Finance cost
|
|
(237)
|
(461)
|
|
|
|
|
Profit before tax
|
|
12,388
|
8,106
|
Taxation
|
|
(3,377)
|
(2,546)
|
|
|
|
|
Profit for the period
|
|
9,011
|
5,560
|
|
|
|
|
Basic earnings per share
|
6
|
6.3
Pence
|
3.9
Pence
|
Diluted earnings per
share
|
6
|
6.2
Pence
|
3.9
Pence
|
Basic adjusted earnings per
share
|
6
|
10.1
Pence
|
8.6
Pence
|
Diluted adjusted earnings per
share
|
6
|
10.0
Pence
|
8.6
Pence
|
All results relate to continuing
activities.
1Adjusted EBITDA is defined as operating profit adjusted to add
back depreciation of property, plant and equipment, amortisation of
intangible assets (excluding capitalised development costs), share
based compensation and all acquisition related adjustments and
fees.
Condensed Consolidated Statement of Comprehensive
Income
|
|
Unaudited
Six months
ended
30 June
2024
£'000
|
Unaudited
Six months
ended
30 June
2023
£'000
|
Profit for the period
|
|
9,011
|
5,560
|
|
|
|
|
Items which might be potentially reclassified to profit or
loss:
|
|
|
|
Exchange difference on translation
of foreign operations
|
|
(2,362)
|
(4,105)
|
Total comprehensive income for the period
|
|
6,649
|
1,455
|
Condensed Consolidated Statement of Financial
Position
|
|
Unaudited
30 June
2024
|
Unaudited
30 June
2023
|
Audited
31 December
2023
|
|
Note
|
£'000
|
£'000
|
£'000
|
ASSETS
|
|
|
|
|
Non-current assets
|
|
|
|
|
Investments in
associates
|
|
721
|
832
|
867
|
Intangible fixed assets
|
7
|
201,716
|
239,086
|
209,992
|
Property, plant and
equipment
|
|
1,305
|
1,782
|
1,440
|
Right of use assets
|
|
2,834
|
4,271
|
3,172
|
|
|
206,576
|
245,971
|
215,471
|
Current assets
|
|
|
|
|
Trade and other
receivables
|
|
35,449
|
26,490
|
38,408
|
Inventories
|
|
1,121
|
929
|
960
|
Cash and cash
equivalents
|
|
54,328
|
45,159
|
42,824
|
|
|
90,898
|
72,578
|
82,192
|
Total assets
|
|
297,474
|
318,549
|
297,663
|
EQUITY AND LIABILITIES
|
|
|
|
|
Equity
|
|
|
|
|
Share capital
|
|
1,458
|
1,457
|
1,458
|
Share premium
|
|
137,572
|
132,923
|
137,572
|
Merger reserve
|
|
(153,822)
|
(149,173)
|
(153,822)
|
Currency translation
reserve
|
|
2,399
|
3,865
|
4,761
|
Other reserves
|
|
159,296
|
159,296
|
159,296
|
Retained earnings
|
|
106,713
|
106,971
|
97,514
|
Total equity
|
|
253,616
|
255,339
|
246,779
|
Non-current liabilities
|
|
|
|
|
Lease liabilities
|
|
2,484
|
3,918
|
2,889
|
Provisions
|
|
110
|
155
|
113
|
Deferred tax liabilities
|
|
8,802
|
8,229
|
8,386
|
Total non-current liabilities
|
|
11,396
|
12,302
|
11,388
|
Current liabilities
|
|
|
|
|
Trade and other payables
|
|
31,574
|
49,097
|
35,422
|
Current tax liabilities
|
|
145
|
1,081
|
3,391
|
Lease liabilities
|
|
743
|
730
|
683
|
Total current liabilities
|
|
32,462
|
50,908
|
39,496
|
Total liabilities
|
|
43,858
|
63,210
|
50,884
|
Total equity and liabilities
|
|
297,474
|
318,549
|
297,663
|
Condensed Consolidated Statement of Changes in
Equity
|
|
Share
capital
|
Share
premium
|
Merger
Reserve
|
Currency translation
reserve
|
Other
reserves
|
Retained
earnings
|
Total
|
Six months to 30 June 2023
|
Note
|
£'000
|
£'000
|
£'000
|
£'000
|
£'000
|
£'000
|
£'000
|
Balance at
1
January 2023 (audited)
|
|
1,456
|
132,126
|
(149,173)
|
7,970
|
159,296
|
100,785
|
252,460
|
Profit for the period
|
|
-
|
-
|
-
|
-
|
-
|
5,560
|
5,560
|
Other comprehensive income for the
period
|
|
-
|
-
|
-
|
(4,105)
|
-
|
-
|
(4,105)
|
Transactions with owners
|
|
|
|
|
|
|
|
|
Issue of ordinary shares
|
|
1
|
797
|
-
|
-
|
-
|
-
|
798
|
Share based compensation
|
|
-
|
-
|
-
|
-
|
-
|
626
|
626
|
Total transactions with owners
(restated)
|
|
1
|
797
|
-
|
-
|
-
|
626
|
1,424
|
Balance at
30
June 2023 (unaudited)
|
|
1,457
|
132,923
|
(149,173
|
3,865
|
159,296
|
106,971
|
255,339
|
|
|
Share
capital
|
Share
premium
|
Merger
Reserve
|
Currency translation
reserve
|
Other
reserves
|
Retained
earnings
|
Total
|
Six months to 31 December 2023
|
Note
|
£'000
|
£'000
|
£'000
|
£'000
|
£'000
|
£'000
|
£'000
|
Balance at
1
July 2023 (unaudited)
|
|
1,457
|
132,923
|
(149,173)
|
3,865
|
159,296
|
106,971
|
255,339
|
Profit for the period
|
|
-
|
-
|
-
|
-
|
-
|
(9,305)
|
(9,305)
|
Other comprehensive expense for the
period
|
|
-
|
-
|
-
|
896
|
-
|
-
|
896
|
Adjustment
|
|
-
|
4,649
|
(4,649)
|
-
|
-
|
-
|
-
|
Transactions with owners
|
|
|
|
|
|
|
|
|
Issue of ordinary shares
|
|
1
|
-
|
-
|
-
|
-
|
-
|
1
|
Share based compensation
|
|
-
|
-
|
-
|
-
|
-
|
(152)
|
(152)
|
Total transactions with
owners
|
|
1
|
-
|
-
|
-
|
-
|
(152)
|
(151)
|
Balance at
31
December 2023 (audited)
|
|
1,458
|
137,572
|
(153,822)
|
4,761
|
159,296
|
97,514
|
246,779
|
|
|
Share
capital
|
Share
premium
|
Merger
Reserve
|
Currency translation
reserve
|
Other
reserves
|
Retained
earnings
|
Total
|
Six months to 30 June 2024
|
Note
|
£'000
|
£'000
|
£'000
|
£'000
|
£'000
|
£'000
|
£'000
|
Balance at
1
January 2024 (audited)
|
|
1,458
|
137,572
|
(153,822)
|
4,761
|
159,296
|
97,514
|
246,779
|
Profit for the period
|
|
-
|
-
|
-
|
-
|
-
|
9,011
|
9,011
|
Other comprehensive expense for the
period
|
|
-
|
-
|
-
|
(2,362)
|
-
|
-
|
(2,362)
|
Transactions with owners
|
|
|
|
|
|
|
|
|
Share based compensation
|
|
-
|
-
|
-
|
-
|
-
|
188
|
188
|
Total transactions with
owners
|
|
-
|
-
|
-
|
-
|
-
|
188
|
188
|
Balance at
30
June 2024 (unaudited)
|
|
1,458
|
137,572
|
(153,822)
|
2,399
|
159,296
|
106,713
|
253,616
|
Condensed Consolidated Statement of Cash
Flows
|
|
Unaudited
Six months
ended
30 June
2024
|
Unaudited
Six months
ended
30 June
2023
|
|
Note
|
£'000
|
£'000
|
Operating activities
|
|
|
|
Profit before tax
|
|
12,388
|
8,106
|
Adjustments for:
|
|
|
|
Depreciation of property, plant and
equipment
|
|
357
|
382
|
Depreciation of right-of-use
assets
|
|
316
|
171
|
Amortisation of intangible fixed
assets
|
7
|
12,599
|
12,285
|
Impairment of intangible fixed
assets
|
|
4,610
|
-
|
(Profit)/loss on disposal of
intangible assets
|
|
(42)
|
-
|
Fair value movement in contingent
consideration
|
|
42
|
-
|
Share of profits of
associates
|
|
241
|
239
|
Share-based compensation
|
|
188
|
626
|
Finance income
|
|
(710)
|
(36)
|
Financial expenses
|
|
237
|
461
|
Increase in trade and other
receivables
|
|
950
|
9,334
|
Increase/(decrease) in trade and
other payables
|
|
1,417
|
(1,441)
|
Decrease/(increase) in
inventory
|
|
(186)
|
262
|
(Decrease)/Increase in
provisions
|
|
(3)
|
15
|
Cash generated from operating activities
|
|
32,404
|
30,404
|
Tax
paid
|
|
(4,321)
|
(3,328)
|
Net cash inflow from operating activities
|
|
28,083
|
27,076
|
|
|
|
|
Cash flow from investing activities
|
|
|
|
Acquisition of subsidiaries (net of
cash acquired)
|
|
-
|
(4,875)
|
Purchase of property, plant and
equipment
|
|
(238)
|
(392)
|
Proceeds from sale of intangible
assets
|
|
400
|
-
|
Purchase of Intellectual
Property
|
7
|
(5,000)
|
(7,500)
|
Purchase of other
intangibles
|
|
-
|
(875)
|
Capitalisation of development
costs
|
7
|
(11,640)
|
(18,331)
|
Interest received
|
|
710
|
36
|
Net cash outflow from investing activities
|
|
(15,768)
|
(31,937)
|
Cash flow from financing activities
|
|
|
|
Interest paid
|
|
(168)
|
(68)
|
Repayment of lease
liabilities
|
|
(310)
|
(184)
|
Net cash outflow from financing activities
|
|
(478)
|
(252)
|
|
|
|
|
Net (decrease)/increase in cash and cash
equivalents
|
|
11,837
|
(5,113)
|
Cash and cash equivalents at
beginning of period
|
|
42,824
|
50,828
|
Effect of exchange rates on cash
and cash equivalents
|
|
(333)
|
(556)
|
Cash and cash equivalents at end of period
|
|
54,328
|
45,159
|
Notes to the Condensed Consolidated Interim Financial
Statements
1.
Nature of operations and general information
Team17 Group Plc and its
subsidiaries (The Group) are a global games label, creative partner
and developer of independent ("indie"), premium video games and
developer and publisher of educational entertainment
("edutainment") apps for children and a leading working simulation
games developer and publisher.
2.
Basis of preparation
These condensed consolidated
interim financial statements have been prepared in accordance with
the AIM rules and UK adopted IAS 34 "Interim Financial Reporting".
The condensed consolidated interim financial statements for the 6
months ended 30 June 2024 should be read in conjunction with the
financial statements of Team17 Group Plc for the year ended 31
December 2023 (the "Prior year financial statements") which
includes the financial results of the Group prepared in accordance
with international accounting standards in conformity with the
requirements of the Companies Act 2006 ('IFRS') and the applicable
legal requirements of the Companies Act 2006.
The report of the auditors for the
prior year financial statements for the year ended 31 December 2023
was unqualified, did not contain an emphasis of matter paragraph
and did not include a statement under Section 498 of the Companies
Act 2006. The Group's condensed consolidated interim financial
statements is not audited and does not constitute statutory
financial statements as defined in Section 434 of the Companies Act
2006. These condensed consolidated interim financial statements
were approved for issue on 16 September 2024.
Going concern
Management has produced forecasts
that have also been sensitised to reflect plausible downside
scenarios which have been reviewed by the directors. These
demonstrate the Group is forecast to generate profits and cash in
the year ending 31 December 2025 and beyond and that the Group has
sufficient cash reserves to enable the Group to meet its
obligations as they fall due for a period of at least 12 months
from the release of these results.
As such, the directors are
satisfied that the Group has adequate resources to continue to
operate for the foreseeable future. For this reason they continue
to adopt the going concern basis for preparing this interim
report.
Accounting policies
The Group's principal accounting
policies used in preparing this information are as stated on pages
55 to 63 of the prior year financial statements. There has been no
change to any accounting policy from the date of the prior year
financial statements. A review of revenue recognition focussing on
the recognition of revenue as either Gross or Net is currently
underway recognising the changing nature of the games
sector.
3.
Segmental information
The Group has three different
operating segments within the business which are as
follows:
· Games
Label - Developing and publishing video games for the digital and
physical market
· Simulation - Developing and publishing simulation games for
the digital and physical market
· Edutainment - Developing educational entertainment apps for
children
The chief operating decision maker
("CODM") of the Group is considered to be Steve Bell and Mark
Crawford, the group executive directors. The CODM review's the
Group's internal reporting in order to assess performance and
allocate resources. The CODM determines the operating segments
based on these reports and on the internal reporting
structure.
The CODM considered the aggregation
criteria set out within IFRS 8 "Operating Segments" where two or
more operating segments can be combined for reporting purposes so
long as aggregation provides financial statement users with
information to evaluate the business and the environment in which
it operates.
After assessing this criteria, the
CODM deems it appropriate for all three operating segments to be
aggregated and reported as a single segment. Each segment develops
and publishes games and apps using own and third-party IP through
similar distribution methods with similar margins in the same
regulatory environments. Therefore all figures reported in these
results are reported as a single aggregated reporting
segment.
4.
Revenue
Whilst the CODM considers there to
be only one reportable segment, the Company's portfolio of games is
split between first-party IP (those based on IP owned by the Group)
and third-party IP incurring royalties. Therefore, to aid the
readers understanding of our results, the split of revenue from
these two categories is shown below:
Revenue by First Party/Third Party IP:
|
Unaudited
Six months
ended
30 June
2024
|
Unaudited
Six months
ended
30 June 2023
(restated)
|
|
£'000
|
£'000
|
First Party IP
|
33,702
|
27,031
|
Third Party IP
|
46,945
|
45,321
|
|
80,647
|
72,352
|
The Group does not provide any
information on the geographical location of sales as the majority
of revenue is through third-party distribution platforms which are
responsible for the data of consumers.
5.
Alternative Performance Measures
|
Adjusted
EBITDA
|
Adjusted Profit after
Tax
|
|
Unaudited
Six months
ended
30 June
2024
|
Unaudited
Six months
ended
30 June
2023
|
Unaudited
Six months
ended
30 June
2024
|
Unaudited
Six months
ended
30 June
2023
|
Profit before Tax
|
12,388
|
8,106
|
12,388
|
8,106
|
Development cost amortisation
eliminated through FV adjustments
|
(896)
|
-
|
(896)
|
-
|
Share based compensation
|
498
|
612
|
498
|
612
|
Acquisition related costs & adjustments
|
|
|
|
|
Amortisation on acquired intangible
assets
|
5,721
|
4,693
|
5,721
|
4,693
|
Acquisition related
costs
|
1,442
|
(373)
|
1,442
|
(373)
|
Earn out fair value
|
43
|
1,797
|
43
|
1,797
|
Interest & FX on contingent
consideration
|
11
|
768
|
11
|
768
|
Adjusted profit before tax
|
19,207
|
15,603
|
19,207
|
15,603
|
Finance income and costs net of
acquisition related costs and adjustments
|
(484)
|
(343)
|
n/a
|
n/a
|
Depreciation and loss on disposal
of tangible assets
|
577
|
644
|
n/a
|
n/a
|
Amortisation of software
|
148
|
553
|
n/a
|
n/a
|
Adjusted EBITDA
|
19,448
|
16,457
|
-
|
-
|
Taxation (net of impacts on
adjustments)
|
-
|
-
|
(4,708)
|
(3,227)
|
Adjusted Profit after Tax
|
-
|
-
|
14,499
|
12,376
|
Adjusted basic EPS
|
-
|
-
|
10.1
|
8.6
|
Operating cash conversion
Operating cash conversion is
defined as cash generated from operating activities as per the
statement of cash flows activities adjusted to add back payments
made to satisfy pre-acquisition liabilities recognised under IFRS 3
"Business Combinations", divided by earnings before interest, tax,
depreciation and amortisation ("EBITDA").
|
|
Unaudited
Six months
ended
30 June
2024
|
Unaudited
Six months
ended
30 June
2023
|
Cash generated from operating
activities
|
|
32,404
|
28,338
|
EBITDA
|
|
29,756
|
21,460
|
Adjusted operating cash
conversion
|
|
109%
|
132%
|
6.
Earnings per share
The calculation of the basic
earnings per share is based on the profits attributable to the
shareholders of Team17 Group plc divided by the weighted average
number of shares in issue. The weighted average number of shares
takes into account treasury shares held by the Team17 Employee
Benefit Trust. The diluted earnings per share uses the same
calculation however the number of shares in issue are adjusted to
include shares considered to be dilutive under the treasury stock
method. An option is considered to be dilutive when the total
proceeds per option is less than the average share price for the
period. At 30 June 2024, 404,985 (30 June 2023: 247,243)
outstanding share options had met the required performance
criteria.
|
|
Unaudited
Six months
ended
30 June
2024
|
Unaudited
Six months
ended
30 June
2023
|
Profit for the period
£'000
|
|
9,011
|
5,560
|
Weighted average number of
shares
|
|
143,969,944
|
143,724,920
|
Weighted average diluted number of
shares
|
|
144,374,929
|
143,972,343
|
Basic earnings per share
(pence)
|
|
6.3
|
3.9
|
Diluted earnings per share
(pence)
|
|
6.2
|
3.9
|
The calculation of adjusted
earnings per share is based on the profit attributable to
shareholders as shown in the Statement of Comprehensive Income plus
additional costs added back during the year as shown in note 5. The
weighted average diluted number of shares includes share options
considered to be dilutive under the treasury stock method as
described above.
|
|
Unaudited
Six months
ended
30 June
2024
|
Unaudited
Six months
ended
30 June
2023
|
Adjusted profit for the period
£'000
|
|
14,499
|
12,376
|
Weighted average number of
shares
|
|
143,969,944
|
143,724,920
|
Weighted average diluted number of
shares
|
|
144,374,929
|
143,972,343
|
Adjusted basic earnings per share
(pence)
|
|
10.1
|
8.6
|
Adjusted diluted earnings per share
(pence)
|
|
10.0
|
8.6
|
7.
Intangibles
|
Development
costs
£'000
|
Brands
£'000
|
Acquired Apps
£'0000
|
Customer and Developer
Relationships
£'000
|
Other Intangibles
£'0000
|
Goodwill
£'000
|
Total
£'000
|
Cost
|
|
|
|
|
|
|
|
At 1 January 2023
(audited)
|
55,492
|
80,683
|
29,354
|
5,280
|
124
|
113,424
|
284,357
|
Additions
|
18,823
|
-
|
-
|
-
|
875
|
-
|
19,698
|
Acquisitions
|
-
|
-
|
-
|
-
|
1
|
2,106
|
2,107
|
Disposals
|
(975)
|
-
|
-
|
-
|
-
|
-
|
(975)
|
Translation on foreign
operations
|
(317)
|
(92)
|
(920)
|
(252)
|
(18)
|
(3,243)
|
(4,842)
|
At 30 June 2023
(unaudited)
|
73,023
|
80,591
|
28,434
|
5,028
|
982
|
112,287
|
300,345
|
Additions
|
13,361
|
-
|
-
|
-
|
25
|
-
|
13,386
|
Adjustments
|
-
|
-
|
8,269
|
-
|
-
|
(5,561)
|
2,708
|
Disposals
|
(2,426)
|
-
|
-
|
-
|
-
|
-
|
(2,426)
|
Translation on foreign
operations
|
122
|
26
|
515
|
(9)
|
13
|
397
|
1,064
|
At 31 December 2023
(audited)
|
84,080
|
80,617
|
37,218
|
5,019
|
1,020
|
107,123
|
315,077
|
Additions
|
11,640
|
-
|
-
|
-
|
-
|
-
|
11,640
|
Disposals
|
(1,678)
|
-
|
-
|
-
|
-
|
-
|
(1,678)
|
Translation on foreign
operations
|
(469)
|
(67)
|
(875)
|
34
|
(24)
|
(1,344)
|
(2,745)
|
At
30 June 2024 (unaudited)
|
93,573
|
80,550
|
36,343
|
5,053
|
996
|
105,779
|
322,294
|
|
|
|
|
|
|
|
|
Amortisation
|
|
|
|
|
|
|
|
At 1 January 2023
(audited)
|
28,662
|
16,873
|
4,144
|
528
|
41
|
-
|
50,248
|
Charge for the period
|
6,543
|
3,059
|
1,879
|
251
|
553
|
-
|
12,285
|
Disposals
|
(975)
|
-
|
-
|
-
|
-
|
-
|
(975)
|
Translation on foreign
operations
|
(96)
|
(10)
|
(158)
|
(25)
|
(10)
|
-
|
(299)
|
At 30 June 2023
(unaudited)
|
34,134
|
19,922
|
5,865
|
754
|
584
|
-
|
61,259
|
Charge for the period
|
6,131
|
3,059
|
4,486
|
261
|
211
|
-
|
14,148
|
Impairment
|
11,121
|
-
|
-
|
-
|
-
|
20,879
|
32,000
|
Disposals
|
(2,426)
|
-
|
-
|
-
|
-
|
-
|
(2,426)
|
Translation on foreign
operations
|
48
|
4
|
58
|
(12)
|
6
|
-
|
104
|
At 31 December 2023
(audited)
|
49,008
|
22,985
|
10,409
|
1,003
|
801
|
20,879
|
105,085
|
Charge for the period
|
6,783
|
3,057
|
2,486
|
253
|
20
|
-
|
12,599
|
Impairment
|
4,610
|
-
|
-
|
-
|
-
|
-
|
4,610
|
Disposals
|
(1,321)
|
-
|
-
|
-
|
-
|
-
|
(1,321)
|
Translation on foreign
operations
|
(110)
|
(12)
|
(259)
|
7
|
(21)
|
-
|
(395)
|
At
30 June 2024 (unaudited)
|
58,970
|
26,030
|
12,636
|
1,263
|
800
|
20,879
|
120,578
|
|
|
|
|
|
|
|
|
Net Book Value
|
|
|
|
|
|
|
|
At 30 June 2024
(unaudited)
|
34,603
|
54,520
|
23,707
|
3,790
|
196
|
84,900
|
201,716
|
At 1 January 2024
(audited)
|
35,072
|
57,632
|
26,809
|
4,016
|
219
|
86,244
|
209,992
|
8. Share Capital
|
Unaudited
Six months
ended
30 June
2024
|
Unaudited
Six months
ended
30 June
2023
|
Audited
Year ended
31 December
2023
|
|
£'000
|
£'000
|
£'000
|
Authorised, allotted, called up and fully
paid
|
|
|
|
145,803,620 (2022: 145,593,271)
ordinary shares of 1p each
|
1,458
|
1,457
|
1,458
|
|
1,458
|
1,457
|
1,458
|