SEATTLE, July 8, 2024
/PRNewswire/ -- Colossal Cave, an award-winning game known
to millions, has been reimagined for the Meta Quest 3 by
Roberta Williams, the multi-million
copy bestselling author of King's Quest,
Phantasmagoria and many other #1 hits. Colossal Cave
is credited as foundational for the entire gaming industry,
providing the inspiration for virtually every adventure game you
can name, from Zork to Monkey Island, King's
Quest, and more. Cygnus Entertainment has been in development
for over three years to create a game that will challenge every
Meta Quest 3 user. Now utilizing a mixed-media format, it has no
in-game advertising, no subscription, and no in-app purchases for
uninterrupted game play. Buy once, play forever!
ABOUT COLOSSAL CAVE:
Colossal Cave Adventure (AKA: Adventure or
ADVENT) was released in 1976 by developer Will Crowther for the PDP-10 mainframe computer.
It was expanded in 1977 by Don
Woods. In the game, the player explores a cave system
rumored to be filled with treasure and gold. It is the first
well-known example of interactive fiction, as well as the first
well-known adventure game, for which it was also the namesake.
Originally based on Crowther's maps and experiences caving in
Mammoth Cave in Kentucky, the longest cave system in the
world; further, it was intended, in part, to be accessible to
non-technical players, such as his two daughters. Woods's version
expanded the game in size and increased the number of fantasy
elements present in it, such as a dragon and magic spells. Both
versions, typically played over teleprinters connected to mainframe
computers, were spread around the nascent ARPANET, the precursor to
the Internet, which Crowther was involved in developing.
Colossal Cave is regularly noted as one of the most
influential video games, and in 2019 was inducted into the World
Video Game Hall of Fame by The Strong and the International Center
for the History of Electronic Games.
In 2020, Ken and Roberta
Williams, best known for having founded and ran Sierra On-Line over a twenty-year period,
started an effort to completely redesign the game for modern
devices, as a totally immersive 3D experience.
Cygnus Entertainment, Sierra
On-Line & Roberta
Williams:
Ken and Roberta Williams founded
Sierra On-Line in 1979, selling it
in 1996 in what at the time was one of the largest industry
transactions ever. Sierra today is part of Microsoft because of
their acquisition of Activision. Ken and Roberta retired and bought
a boat. Ken acquired both a US and European captain license and
they decided to pursue real adventure by circumnavigating in a
small boat. In 2020 Ken wrote a bestselling book chronicling the
Sierra days, inspiring the couple to form Cygnus Entertainment and
do "just one more game." Whether there will be more is an unknown
at this time, but they are very proud of Colossal Cave.
Ken Williams states, "When I saw
Apple's Vision Pro, a $3,500 device,
it just blew me away. I studied it looking to see what cool ideas I
could make work on the infinitely more affordable Quest 3. I also
wanted to see if we could expand upon Apple's ideas and come up
with some tricks of our own. Much of Sierra's success came from
surprising people with things they hadn't seen before. Quest 3
owners are going to be very happy."
Quick info:
- Hardware requirement: Meta Quest 3
- Title: Colossal Cave 3D
- Publisher: Cygnus Entertainment
- Redesign for Meta Quest 3: Roberta
Williams
- Launch Price: $12.99
- Release date: July 8th, 2024
LINKS:
- Meta Quest 3
(https://www.meta.com/experiences/4277263562355260/)
- Screenshots for Meta Quest 3
(https://photos.app.goo.gl/dy9XLWbftdhGnUF96)
- Trailer on YouTube
(https://www.youtube.com/watch?v=Kvdbo9HtNAs)
- Personal photos of Ken and Roberta
Williams
(https://photos.app.goo.gl/PmicwrCnCpbADaUU8)
- Game logo and Cygnus Entertainment Logo
(https://photos.app.goo.gl/Ed91Q7fN7JhxE3kp8)
PRESS CONTACT:
Ken Williams
206-207-9017
380008@email4pr.com
Ken and Roberta Williams are
available for interviews upon request.
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SOURCE Cygnus Entertainment